<?xml version="1.0" encoding="UTF-8"?><!DOCTYPE article  PUBLIC "-//NLM//DTD Journal Publishing DTD v3.0 20080202//EN" "http://dtd.nlm.nih.gov/publishing/3.0/journalpublishing3.dtd"><article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" dtd-version="3.0" xml:lang="en" article-type="research article"><front><journal-meta><journal-id journal-id-type="publisher-id">OJOp</journal-id><journal-title-group><journal-title>Open Journal of Optimization</journal-title></journal-title-group><issn pub-type="epub">2325-7105</issn><publisher><publisher-name>Scientific Research Publishing</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.4236/ojop.2013.21002</article-id><article-id pub-id-type="publisher-id">OJOp-29434</article-id><article-categories><subj-group subj-group-type="heading"><subject>Articles</subject></subj-group><subj-group subj-group-type="Discipline-v2"><subject>Computer Science&amp;Communications</subject><subject> Engineering</subject><subject> Physics&amp;Mathematics</subject></subj-group></article-categories><title-group><article-title>
 
 
  Solution of Matrix Game with Triangular Intuitionistic Fuzzy Pay-Off Using Score Function
 
</article-title></title-group><contrib-group><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>ibasis</surname><given-names>Bandyopadhyay</given-names></name><xref ref-type="aff" rid="aff1"><sup>1</sup></xref><xref ref-type="corresp" rid="cor1"><sup>*</sup></xref></contrib><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Prasun</surname><given-names>Kumar Nayak</given-names></name><xref ref-type="aff" rid="aff1"><sup>1</sup></xref><xref ref-type="corresp" rid="cor1"><sup>*</sup></xref></contrib><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Madhumangal</surname><given-names>Pal</given-names></name><xref ref-type="aff" rid="aff2"><sup>2</sup></xref><xref ref-type="corresp" rid="cor1"><sup>*</sup></xref></contrib></contrib-group><aff id="aff1"><addr-line>Bankura Christian College, Bankura, India</addr-line></aff><aff id="aff2"><addr-line>Department of Applied Mathematics with Oceanology and Computer Programming, Vidyasagar University, Midnapore, India</addr-line></aff><author-notes><corresp id="cor1">* E-mail:<email>sibasisbanerjee@rediffmail.com(IB)</email>;<email>nayak_ prasun@rediffmail.com(PKN)</email>;<email>madhumangal@lycos.com(MP)</email>;</corresp></author-notes><pub-date pub-type="epub"><day>29</day><month>03</month><year>2013</year></pub-date><volume>02</volume><issue>01</issue><fpage>9</fpage><lpage>15</lpage><history><date date-type="received"><day>January</day>	<month>10,</month>	<year>2013</year></date><date date-type="rev-recd"><day>February</day>	<month>6,</month>	<year>2013</year>	</date><date date-type="accepted"><day>March</day>	<month>4,</month>	<year>2013</year></date></history><permissions><copyright-statement>&#169; Copyright  2014 by authors and Scientific Research Publishing Inc. </copyright-statement><copyright-year>2014</copyright-year><license><license-p>This work is licensed under the Creative Commons Attribution International License (CC BY). http://creativecommons.org/licenses/by/4.0/</license-p></license></permissions><abstract><p>
 
 
   Using score function in a matrix game is very rare. In the proposed paper we have considered a matrix game with pay-off as triangular intuitionistic fuzzy number and a new ranking order has been proposed using value judgement index, available definitions and operations. A new concept of score function has been developed to defuzzify the pay-off matrix and solution of the matrix game has been obtained. A numerical example has been given in support of the proposed method. 
 
</p></abstract><kwd-group><kwd>Triangular Intuitionistic Fuzzy Number; Matrix Game; Value Judgement Index; Score Function</kwd></kwd-group></article-meta></front><body><sec id="s1"><title>1. Introduction</title><p>Game theory is the way to handle the problems where two conflicting interests situation exist. But in modern society a lot of problems exist which cannot be explained in simple crisp sense e.g. there may be the situation where pay-offs are not known precisely. In such cases fuzzy mathematics is a tool to handle such situation. Fuzziness in matrix games can appear in many ways but two classes of fuzziness seem to be very natural. These two classes of fuzzy matrix games are referred to as matrix games with fuzzy goal [<xref ref-type="bibr" rid="scirp.29434-ref1">1</xref>] and matrix games with fuzzy pay off [<xref ref-type="bibr" rid="scirp.29434-ref2">2</xref>]. In recent times much attention has been drawn to interval valued game, Nayak and Pal [3-5], Narayanan [<xref ref-type="bibr" rid="scirp.29434-ref6">6</xref>], Nishizaki [<xref ref-type="bibr" rid="scirp.29434-ref1">1</xref>]. In practical situations the pay-offs are given with in certain ranges rather than as an exact number. These uncertain situations are overcome when we use interval numbers as pay-offs. An interval number is an extension of a real number and also a subset of a real line<img src="2-2730010\4910038b-80c3-4a73-b992-26b4a12d0045.jpg" />, Moore [<xref ref-type="bibr" rid="scirp.29434-ref7">7</xref>]. Zimmermann [<xref ref-type="bibr" rid="scirp.29434-ref8">8</xref>] shows that <img src="2-2730010\3a6b6c2f-3b64-49fc-bdf2-178825d151bd.jpg" /> cut of a fuzzy number is an interval number. The method of solution of a matrix game using interval numbers was already established, Nayak and Pal [<xref ref-type="bibr" rid="scirp.29434-ref5">5</xref>]. In Narayanan [<xref ref-type="bibr" rid="scirp.29434-ref6">6</xref>], probability and possibility approaches have been used to solve a <img src="2-2730010\19bb20b9-0fba-4786-b681-ae8e15b208ba.jpg" /> interval game but no certain distribution function has been used. Moreover, reduction of an <img src="2-2730010\27942459-5671-4733-941a-596c3cc5b53c.jpg" /> game to a <img src="2-2730010\3981254b-cdf5-4258-bea3-04f6ddb6e718.jpg" /> sub game is a basic problem in an interval game. In the dominance method [<xref ref-type="bibr" rid="scirp.29434-ref3">3</xref>], if the convex combination of any two rows(columns)of a pay-off matrix is dominated by the third row (column), it indicates that the third move of the row (column) of the player will be an optimal move but we are not certain as to which one of the first two moves will be an optimal one. This disadvantage is overcome through the graphical method [<xref ref-type="bibr" rid="scirp.29434-ref4">4</xref>]. But it may be the situation where the players can estimate the approximate pay-off values with some degree but there exist a hesitation. Such situations are handled by intuitionistic fuzzy (IF) numbers. Atanassov [<xref ref-type="bibr" rid="scirp.29434-ref9">9</xref>] first introduced the concept of IF-set where he explained an element of an IF-set in respect of degree of belongingness, degree of non-belongingness and degree of hesitancy. This degree of hesitancy is nothing but the uncertainty in taking a decision by a decision maker (DM). Atanassov [<xref ref-type="bibr" rid="scirp.29434-ref10">10</xref>] first described a game using the IF-set. Li and Nan [<xref ref-type="bibr" rid="scirp.29434-ref11">11</xref>] considered the matrix games with pay-offs as IF-sets. Seikh, Nayak and Pal [<xref ref-type="bibr" rid="scirp.29434-ref12">12</xref>] considered a bi-matrix game where they used IF-set. In this paper we have considered a matrix game where the pay-off elements are considered as triangular intuitionistic fuzzy number (TIFN). Nan, Li and Zhang [<xref ref-type="bibr" rid="scirp.29434-ref13">13</xref>] considered such TIFN as pay-off elements of the matrix and described the arithmetic operation and cut sets. In this paper, we have made a ranking order of the TIFN based on value judgement index and deviation indexe of membership and non-membership functions. A score function approach has been described to defuzzify the matrix. The numerical problem is a real life voting share problem and establishes the theory on strong ground.</p><p>The paper is organized as follows: In Section 2, basic definitions of intuitionistic fuzzy set is given intuitionistic fuzzy number, TIFN and score function are defined and arithmetic operations are described. In Section 3, matrix game with TIFN pay-off, pure and mixed strategy have been described. In Section 4, numerical example is given. In Section 5 conclusion has been drawn.</p></sec><sec id="s2"><title>2. Intuitionistic Fuzzy Sets</title><p>Here we are to introduce first some relevant basic preliminaries, notations and definitions of IFS, in particular the works of Atanassov [9,14].</p><p>Definition 1: Let <img src="2-2730010\410a0deb-073b-43bd-8bb5-a0736dc23e91.jpg" /> be a finite universal set. An Atanasson’s intuitionistic fuzzy set (IFS) in a given universal set <img src="2-2730010\7163aed4-64e2-466c-b7eb-bd8d109a3327.jpg" /> is an expression <img src="2-2730010\8762c394-87f4-4abf-bd7d-9f7108476346.jpg" /> given by</p><disp-formula id="scirp.29434-formula56664"><label>(1)</label><graphic position="anchor" xlink:href="2-2730010\04225215-7fda-4ca3-8738-195fb6347191.jpg"  xlink:type="simple"/></disp-formula><p>where the functions</p><p><img src="2-2730010\98a66752-79dc-4ea3-a11d-ff3ac62732a1.jpg" /></p><p>and <img src="2-2730010\4b29fea5-517d-4cf4-adf9-4212da782f69.jpg" /> define the degree of membership and the degree of non-membership of an element <img src="2-2730010\b74cd723-54c4-40f3-a49c-198600c9301f.jpg" /> to the set<img src="2-2730010\e96858c8-f2f1-4f90-8405-4dbf6adbef48.jpg" />, respectively, such that they satisfy the following condition: for every <img src="2-2730010\01d336c1-1682-443e-ab7e-05d7213ac464.jpg" /></p><p><img src="2-2730010\d8f6b6a3-6b5c-4efa-9c9f-66acfae9476c.jpg" /></p><p>Let</p><p><img src="2-2730010\aa6d79ee-a2b7-460f-866a-517b1427447d.jpg" /></p><p>which is called the Atanassov’s [<xref ref-type="bibr" rid="scirp.29434-ref14">14</xref>] intuitionistic index of an element <img src="2-2730010\2ad4fcbb-0cc5-4f0d-8ac3-f5f97ef443f4.jpg" /> in the set<img src="2-2730010\cd4718ad-7d41-4ff9-b22d-1b76f27d7a14.jpg" />. It is the degree of indeterminacy membership of the element <img src="2-2730010\e294bff9-526e-4f75-be92-5645f4779a5a.jpg" /> to the set</p><p><img src="2-2730010\80a83440-6897-4047-b892-b883812c9ca8.jpg" />. Obviously,<img src="2-2730010\5ec4c971-5891-42d5-a65a-249263235cea.jpg" />. If an Atanassov’s IFS <img src="2-2730010\9b91e40d-2ecd-4e87-91c9-43eb83e3e0e2.jpg" /> in <img src="2-2730010\25438a5d-b700-4080-a965-3e07e708521c.jpg" /> has only an element, then <img src="2-2730010\9d1f3fb5-a4a7-4988-8a28-561113119328.jpg" /> is written as follows</p><p><img src="2-2730010\3abb8764-cc9e-43f6-b1b0-5291e00dbd31.jpg" /></p><p>which is usually denoted by <img src="2-2730010\dcec0174-a33f-416e-8b08-6721eb0a9d17.jpg" /> for short.</p><p>Definition 2: Let <img src="2-2730010\625f2fa5-c2aa-4fcc-974c-2d7deb083870.jpg" /> and <img src="2-2730010\b97fbba2-c4ad-4e87-967a-4f04e2cf88d2.jpg" /> be two Atanassov’s IFSs in the set<img src="2-2730010\f55ce70f-5af2-42d5-aadd-744bcd965926.jpg" />. <img src="2-2730010\4f1627a3-040b-4bf5-9629-4282dc1817f6.jpg" />iff</p><p><img src="2-2730010\a8ce0d33-a772-4f8f-9a6f-312947740ce2.jpg" />.</p><p>Definition 3: Let <img src="2-2730010\1e49e9f9-756d-4d45-81d4-66c48fcae1f6.jpg" /> and <img src="2-2730010\52ca677f-27ec-4760-9285-2d3be8001b3f.jpg" /> be two Atanassov's IFSs in the set<img src="2-2730010\2d18706f-8a5e-4e0b-91dd-11305a48c5d5.jpg" />. <img src="2-2730010\1bf0880a-a75b-419c-865a-050ba2d137ee.jpg" />iff</p><p><img src="2-2730010\7369e0c1-988b-4e31-9537-f2a93d645afc.jpg" />Namely, <img src="2-2730010\3a43e614-3724-4c60-83f5-502844731da4.jpg" />iff <img src="2-2730010\d792db1c-f486-4533-9949-75c3a157e301.jpg" /> and<img src="2-2730010\c0724c09-4a84-4654-8f36-05c14275e253.jpg" />.</p><p>Definition 4: Let <img src="2-2730010\c64a4ffa-8152-4d5e-a6c8-7cb0d1c23f29.jpg" /> and <img src="2-2730010\888aa1f0-c0aa-4df2-b82f-feeed76b805a.jpg" /> be two Atanassov’s IFSs in the set<img src="2-2730010\a2f25278-2bd0-46ed-a214-cd2f835035a7.jpg" />. The intersection of <img src="2-2730010\283f247e-9c2a-45c1-a6ce-994be523ad0b.jpg" /> and <img src="2-2730010\a5cca7b6-79f7-4625-939a-2e8c6e7ba6ed.jpg" /> is defined as follows:</p><p><img src="2-2730010\57ddf57d-8bae-499a-accb-0170390f42a2.jpg" /></p><p>Definition 5: (Intuitionistic Fuzzy Number [<xref ref-type="bibr" rid="scirp.29434-ref15">15</xref>]): An intuitionistic fuzzy number (<xref ref-type="fig" rid="fig1">Figure 1</xref>) <img src="2-2730010\a72b2c85-e27d-4a6c-b97b-285b4f0bf306.jpg" />is 1) an intuitionistic fuzzy subset of the real line;</p><p>2) normal, i.e. there exists <img src="2-2730010\ee8ecb18-f947-46e9-a307-32b17c50d5b3.jpg" /> such that <img src="2-2730010\db450d26-13d6-4244-88f1-9eaaac0f0c90.jpg" /> (so<img src="2-2730010\c1f7ad07-ea26-4e53-8c9d-8a417f6a7331.jpg" />);</p><p>3) convex for the membership function <img src="2-2730010\930c8ef1-906e-4f78-b6a6-5766d8b1e539.jpg" /> i.e.</p><p><img src="2-2730010\9d3664d6-a348-46da-b230-f174266c11d9.jpg" />;</p><p>4) concave for the non-membership function <img src="2-2730010\5fde06d7-a669-482a-a2f7-50304a539bce.jpg" /> i.e.</p><p><img src="2-2730010\c25be14f-b1f8-4956-8aef-fbaaeccd2c3e.jpg" /></p><p>In our discussion we consider an intuitionistic fuzzy number <img src="2-2730010\9685f0e4-f132-4f50-b980-fafab7dca598.jpg" /> as <img src="2-2730010\0dfdaeac-c09c-48c1-8352-89c8cb96f76f.jpg" /> where <img src="2-2730010\59623114-9b61-4c58-b23f-67beee18ee8f.jpg" /> and <img src="2-2730010\7d6f8f9c-5bc4-45f4-813b-237f9c098241.jpg" /> as we consider it as <img src="2-2730010\64a2bd49-f636-47bc-a69c-64386c74196c.jpg" />th element of cost matrix.</p><sec id="s2_1"><title>2.1. Triangular Intuitionistic Fuzzy Number</title><p>The definitions and operations of TIFN given by Nan, Li and Zhang [<xref ref-type="bibr" rid="scirp.29434-ref13">13</xref>] are stated as follows:</p><p>Definition 6: An TIFN <img src="2-2730010\a9251d34-369f-4c52-b835-3b34d02d632d.jpg" /> defined on the real number set <img src="2-2730010\75b0c315-7485-4f8b-b881-e0c1231e79e0.jpg" /> is an intuitionistic fuzzy set, whose membership and non-membership function are given by</p><p><img src="2-2730010\e4be5291-7cc0-42b3-8cdf-d3a72a279533.jpg" /></p><p>and</p><p><img src="2-2730010\2d3cf1eb-26e9-4231-a5f8-0e0ee6e8e57c.jpg" /></p><p>respectively, where the values <img src="2-2730010\0c78ab8e-161b-453f-9d96-f09b7700444c.jpg" /> and <img src="2-2730010\da33e894-c4aa-46ec-b3bf-6e2e067c20f0.jpg" /> represent the maximum degree of membership and the minimum degree of non-membership, respectively, such that they satisfy the following condition: <img src="2-2730010\d9b288ce-9dcf-4207-a672-90ed84ffe773.jpg" />and<img src="2-2730010\57e598bd-0092-4deb-ac54-bcbe7b816088.jpg" />.</p><p>The hesitancy degree or the degree of indeterminacy membership of the element x to the TIFN <img src="2-2730010\25f3eba4-13f8-4422-8a6b-fa751599570c.jpg" /> can be given as<img src="2-2730010\10e0d507-67e0-4eaa-8586-ac8797638b1c.jpg" />. Here <img src="2-2730010\6f6a9b2a-f945-42bf-9e08-af37cfdfe4e1.jpg" /> and <img src="2-2730010\e3217050-0888-42bb-8672-461d95589572.jpg" /></p><p>represent respectively the confidence and non-confidence levels of the TIFN<img src="2-2730010\d211d69d-478e-42a3-8b71-3aff4471a896.jpg" />.</p><p>Definition 7: Let us consider two TIFNs as <img src="2-2730010\22361644-0e63-44b6-aad6-991a74ba7137.jpg" />,<img src="2-2730010\5f3cc719-9cf9-44a7-94a8-cc668d06fa7e.jpg" />. With <img src="2-2730010\582a3c06-eaf0-4189-a8fa-d7c020e913c2.jpg" />, the arithmetic operations are defined as follows:</p><p>1)<img src="2-2730010\957ae6e9-223d-453c-9efd-f457881ad3c5.jpg" />where <img src="2-2730010\2bb03aae-08c4-42bf-8ce2-9e979e2691aa.jpg" /> and <img src="2-2730010\7fde435a-b8d5-4551-ae83-1fd528481ff2.jpg" /> represent min and max operators respectively.</p><p>2) <img src="2-2730010\b64e70ef-c3af-4e7a-9ac2-05b41e483d23.jpg" /></p><p>3)</p><p><img src="2-2730010\58d404e5-effe-42d2-9001-65340a8ccd46.jpg" /></p><p>4) <img src="2-2730010\79d68d4b-b935-44d4-91d7-1edfc75911e4.jpg" /></p><p>5) <img src="2-2730010\24f0e5f2-da2f-45e5-9c6f-97f798b79b64.jpg" /></p><p>where <img src="2-2730010\6a3052c4-fcdf-4d8b-b914-6c0d827e5c85.jpg" /> is any real number.</p><p>6) <img src="2-2730010\55d1c429-816b-4420-aead-18cc61679994.jpg" /></p></sec><sec id="s2_2"><title>2.2. Cut Sets of TIFN</title><p>Definition 8: A <img src="2-2730010\7a454028-70ac-41c6-93ff-0cf36b38fc1f.jpg" />- cut set of <img src="2-2730010\4458ebb2-cf8c-4758-a9b8-c75613ec5bbb.jpg" /> is defined over a crisp subset of <img src="2-2730010\f3e94723-f987-4cf7-b467-beb6323bc6d4.jpg" /> and it is given as</p><p><img src="2-2730010\38ba0193-0fb3-4294-bf3c-a2cb582407dc.jpg" />where <img src="2-2730010\d2ee200f-6521-4cff-bc43-b648d8caeed9.jpg" /> and<img src="2-2730010\ed9c9cf5-dc5f-4474-b634-6c9bc937561c.jpg" />.</p><p>Definition 9: A <img src="2-2730010\574d11a8-215c-40f1-b087-d47e4f11700d.jpg" />-cut set of <img src="2-2730010\0be845af-e043-4615-801c-509e3fecc118.jpg" /> is defined over a crisp subset of <img src="2-2730010\5ae63e88-9703-49c9-87e3-fb2c5b89a143.jpg" /> and it is given as<img src="2-2730010\4f65eb1c-3b82-4066-a5db-9ac206b18141.jpg" />. Corresponding closed interval is given as<img src="2-2730010\f00a6004-874a-47b9-b94f-cc32a8e88cbb.jpg" />.</p><p>Definition 10: A <img src="2-2730010\ca9698c4-e71d-47c6-b5e2-546af22a4eaf.jpg" />-cut set of <img src="2-2730010\c8bd46d1-c958-4875-b609-bba421659ac8.jpg" /> is defined over a crisp subset of <img src="2-2730010\ed31181b-ff6e-4054-b28f-6ea7d7f271f9.jpg" /> and it is given as</p><p><img src="2-2730010\36ec10fc-20e2-4bca-97fe-026c22851557.jpg" />. Corresponding closed interval is given as</p><p><img src="2-2730010\d4cc0b56-a3e5-40f7-9a1c-dfcaab4078bc.jpg" /></p><p>Definition 11: Let <img src="2-2730010\8c5c75c3-a254-459d-ae04-a1063038dd64.jpg" /> and <img src="2-2730010\ef97786c-ff46-4702-b4c0-fa9f7b5aa8d6.jpg" /> be the mean values of the intervals <img src="2-2730010\0662e505-d241-47d1-9682-50b811d2a930.jpg" /> and <img src="2-2730010\011c0a7f-79cc-45d0-8ee7-a8aff1bd469b.jpg" /> respectively i.e.</p><p><img src="2-2730010\1896c0c4-b453-4f76-8285-240c67ebaf0e.jpg" /></p><p>and</p><p><img src="2-2730010\f9377b36-85c5-4162-9ecc-355ac530fc7f.jpg" /></p><p>Then average index of the membership function <img src="2-2730010\bff7c169-37ab-4afd-aa3c-93ef6d9d71d4.jpg" /> and the average index of the non-membership function <img src="2-2730010\99b0bff1-f27e-4433-a1ae-37984ba5b08f.jpg" /> for the TIFN <img src="2-2730010\eab28e6a-0bbd-40d3-aa3f-724c71c60ba9.jpg" /> are defined as</p><p><img src="2-2730010\9865cf3a-3c86-4144-bc33-62f3633ee9d1.jpg" /></p><p><img src="2-2730010\4c742d6e-5b57-4d5e-bfa9-ca40e329f9dd.jpg" /></p><p>respectively. Now we will introduce deviation index of the membership function <img src="2-2730010\a3378411-bb16-422c-995b-97a5ff907f1e.jpg" /> and non-membership function <img src="2-2730010\1f1c7824-17c7-4453-bba3-4afe699cbf95.jpg" /> for the TIFN <img src="2-2730010\6d05caaa-dd6c-4699-a4a3-278dc19b5f8a.jpg" /> as follows.</p><p>Definition 12: Let <img src="2-2730010\460b8ea4-6ef1-4ba7-a1c1-2dea94e413fd.jpg" /> and <img src="2-2730010\27b615ef-8129-4aad-bf00-b0683ccc52f3.jpg" /> be the mean values of the intervals <img src="2-2730010\66380ac9-59b3-416d-be69-8f11a6429c97.jpg" /> and <img src="2-2730010\b55f19af-8cdd-47c5-aae7-af9c41e064f2.jpg" /> respectively i.e.</p><p><img src="2-2730010\3dd08c67-13c0-43ee-80f7-3d3f07384b95.jpg" /></p><p>and</p><p><img src="2-2730010\19b03db8-3ab1-4823-91e2-7ba731b1b5a8.jpg" /></p><p>Then deviation index of the membership function <img src="2-2730010\ee6757c6-805d-46cb-91e2-9ca463d42c3c.jpg" /> and the average index of the non-membership function <img src="2-2730010\44ece4b6-fa33-4f7d-9ec1-1f0c17d95780.jpg" /> for the TIFN <img src="2-2730010\7e794af4-fb42-452b-bf9d-0798dfd11f1e.jpg" /> are defined as</p><p><img src="2-2730010\3978815f-4a29-4045-93ef-2625c90b903e.jpg" /></p><p>respectively. Now we will state ranking order of TIFN. In doing that one thing we should have in mind that this ranking order is not unique and it depends on the purpose concerned. Here we will define a new ranking order based on difference between <img src="2-2730010\5a91ed15-348b-456e-ba04-0d1a10c954c2.jpg" /> and <img src="2-2730010\f293695d-6bd4-4449-83f6-eaa50a0c8ff4.jpg" /> and for that purpose we will define value judgement index <img src="2-2730010\9d256e57-b370-4ff5-a7ab-042664bb1e61.jpg" /> as follows Definition 13: Let <img src="2-2730010\6c994826-bded-49e6-aec4-e68a69375934.jpg" /> and <img src="2-2730010\45349154-72cb-4c59-ae55-ae4190ad2257.jpg" /> are two TIFN. The average indexes of membership functions are <img src="2-2730010\a19ed381-aee0-4968-80b0-a78714c95cc1.jpg" /> and <img src="2-2730010\9319dc8b-b996-4c29-ad52-e0fc25a34c04.jpg" /> respectively and that of the non-membership function are <img src="2-2730010\3a6081c1-8272-47c3-9d7f-4bcfa5e94a00.jpg" /> and <img src="2-2730010\501a5b7d-229c-47e3-a052-be8cceb2f72d.jpg" /> respectively.The deviation indices of membership functions are <img src="2-2730010\351f5dfc-a2dc-4b8e-a7d2-2e874f58db44.jpg" /> and <img src="2-2730010\793955ff-75ff-4f8b-b252-fd681e3d607a.jpg" /> respectively and that of the non-membership function are <img src="2-2730010\5ea29fac-34f2-4b56-a29b-26afb9cfdc40.jpg" /> and <img src="2-2730010\f03be24a-9f7f-4412-a577-325a54fc1d88.jpg" /> respectively. Then</p><disp-formula id="scirp.29434-formula56665"><label>(2)</label><graphic position="anchor" xlink:href="2-2730010\3acd7c57-fef7-4644-bef2-5c51dfe453a2.jpg"  xlink:type="simple"/></disp-formula><p>Now 1) if <img src="2-2730010\edab51ab-3b2c-4a44-9a54-f2068651dbf7.jpg" /> then <img src="2-2730010\5ba45ca5-a48b-473e-ae1f-5bd1536359e4.jpg" /> is smaller than<img src="2-2730010\f6b10f9d-d2f0-4617-bded-54a43655f568.jpg" />, denoted by <img src="2-2730010\f276a2cf-ba43-4f20-abba-e65e63306880.jpg" /></p><p>2) if <img src="2-2730010\d0d043f0-66bf-4129-94ed-db286cc012fc.jpg" /> then<img src="2-2730010\93a2c6c9-5b81-40d9-ac44-120c2a1d82bc.jpg" />.</p><p>Here “<img src="2-2730010\e1b1edee-d245-4e15-9dfc-7403e3367cc1.jpg" />” in intuitionistic version is equivalent to “<img src="2-2730010\3aa1b7b6-a874-4e44-8104-285e5823b5b9.jpg" />” in real number set and has the linguistic interpretation “essentially less than”. Similarly “<img src="2-2730010\f2647ce0-ff28-4ae3-a858-e609938b0e99.jpg" />” and “<img src="2-2730010\ab9b2ce7-6d43-47f1-84cd-3cb45f1e4597.jpg" />” can be explained. For comparison of more than two TIFNs we use the notations “<img src="2-2730010\57d21959-5c36-45f8-869b-d790da35a3dc.jpg" />” and “<img src="2-2730010\bfc412c1-6a13-49d3-9c68-f72615bb1839.jpg" />” as 1) <img src="2-2730010\7b05ffcb-fd91-4dac-8fb7-e919298cbb0f.jpg" />if <img src="2-2730010\c6617149-121f-4550-b7e5-0996c6f75acd.jpg" /> is largest among all<img src="2-2730010\bca528b2-363b-4246-9252-2e87277de648.jpg" />;</p><p>2) <img src="2-2730010\98e79e3f-66d4-434d-8946-a32a80e59fa7.jpg" />if <img src="2-2730010\9b302d89-7bc8-41dc-91da-db2acf0d5165.jpg" /> is smallest among all<img src="2-2730010\de91dc47-e84e-4e2f-af28-e0dd8ac16ea4.jpg" />.</p><p>Different ranking methods [16,17] have been adopted so far considering the membership and non membership function as triangular,trapezoidal or other forms of fuzzy numbers. But it is of no use when we consider the membership and non-membership functions as acceptance and rejection degree of choice of a particular thing. In this case score function is very useful. It can be defined as follows:</p><p>Chen and Tan [<xref ref-type="bibr" rid="scirp.29434-ref18">18</xref>] first defined a score function <img src="2-2730010\001a0c7a-c9ac-478e-b181-9abf200e496b.jpg" /> as deviation of a membership function <img src="2-2730010\ba490869-269f-47ef-8d80-79fa95252e67.jpg" /> from nonmembership function <img src="2-2730010\d28099bd-7382-42bc-9b74-d553bd6d80d3.jpg" /> as</p><disp-formula id="scirp.29434-formula56666"><label>(3)</label><graphic position="anchor" xlink:href="2-2730010\00adabdc-4814-48be-8e77-1237c41edcc6.jpg"  xlink:type="simple"/></disp-formula><p>Here bigger the value of <img src="2-2730010\a4b134c9-db60-41c9-8270-df7ea14e7a69.jpg" /> represents bigger IFN but when <img src="2-2730010\c55a3e22-d32a-4946-bee0-59683ec00341.jpg" /> of two IFN are same then this definition does not work. So, analyzing the deficiency of this score function Hong and Chi [<xref ref-type="bibr" rid="scirp.29434-ref19">19</xref>] have given a precise function as</p><disp-formula id="scirp.29434-formula56667"><label>(4)</label><graphic position="anchor" xlink:href="2-2730010\0903421b-6e4d-4b54-bc02-bff840003ee4.jpg"  xlink:type="simple"/></disp-formula><p>Here also bigger the value of <img src="2-2730010\d3d6a4cd-9510-471f-8dfe-b3370a755926.jpg" /> gives bigger IFN. Now these two scoring functions defined above have fundamental deficiency that they do not involve the uncertainty function <img src="2-2730010\766c9820-1f85-446d-8d98-ed2e8d7aba5e.jpg" /> and this seems to be very unrealistic. Liu [<xref ref-type="bibr" rid="scirp.29434-ref20">20</xref>] analyzing the hesitancy degree <img src="2-2730010\9f610312-4de9-4962-85ab-4b9af3309510.jpg" /> modified the definition as</p><disp-formula id="scirp.29434-formula56668"><label>(5)</label><graphic position="anchor" xlink:href="2-2730010\3e1e665d-c32e-4704-8716-cb72e0c94e17.jpg"  xlink:type="simple"/></disp-formula><p>Now here we will use a very simple score function which is defined as</p><disp-formula id="scirp.29434-formula56669"><label>(6)</label><graphic position="anchor" xlink:href="2-2730010\8527ccfe-5c05-445e-a539-7127c943cace.jpg"  xlink:type="simple"/></disp-formula><p>Here one thing can be observed that</p><disp-formula id="scirp.29434-formula56670"><label>(7)</label><graphic position="anchor" xlink:href="2-2730010\82b10dee-e0f4-4e41-a7b8-1b4842d4322e.jpg"  xlink:type="simple"/></disp-formula><p>and two properties are given as 1)<img src="2-2730010\c32cc7d3-4bdd-4964-a124-d2e3377f9a1f.jpg" />;</p><p>2)<img src="2-2730010\f8f57f42-2e5a-47d5-8e6b-aa16e1e146b7.jpg" />, <img src="2-2730010\6837a74a-628a-496d-b726-01c2bd2552f9.jpg" />is any real.</p></sec></sec><sec id="s3"><title>3. TIFN Matrix Game</title><p>The table showing how payments should be made at the end of the game is called a pay-off matrix. If the player <img src="2-2730010\d7420026-2b41-4a1e-9c79-a243c096ddbe.jpg" /> has <img src="2-2730010\57597b0f-9ed6-4bbe-a22d-5a8d17020965.jpg" /> strategies available to him and the player <img src="2-2730010\20525fa0-0133-4fae-a23b-f82755c7499f.jpg" /> has <img src="2-2730010\f6c00a4a-9f0e-40db-a688-c6092d94b66f.jpg" /> strategies available to him, then the pay-off for various strategies is represented by <img src="2-2730010\8cc0a465-e93e-41e3-bf99-29e101850a37.jpg" /> pay-off matrix. Here we consider the pay-off as TIFN<img src="2-2730010\8061b8e3-05fb-486a-a1c9-e29adf919179.jpg" />, written in the matrix form as</p><p><img src="2-2730010\d10fafd0-f31c-49e7-be4b-92a224150706.jpg" /></p><p>Here it is assumed that when player <img src="2-2730010\a50a4411-c8d0-4212-b873-684181653f42.jpg" /> chooses the strategy <img src="2-2730010\86ccf5b8-86e1-49f7-8516-a06b060c4bad.jpg" /> and the player <img src="2-2730010\2b5ea7a2-da93-4807-a950-d2672b7d91a9.jpg" /> selects strategy <img src="2-2730010\60667c74-61fa-4127-bdd0-5f77b160fa8c.jpg" /> it results in a pay-off <img src="2-2730010\8cc80218-0197-4ad5-9ede-d8dffcb46790.jpg" /> to the player<img src="2-2730010\5386a279-4b62-47e0-9ff0-84b28cc5e2fb.jpg" />.</p>Pure Strategy<p>Pure strategy is a decision making rule in which one particular course of action is selected. For fuzzy games the min-max principle is described by Nishizaki [<xref ref-type="bibr" rid="scirp.29434-ref2">2</xref>]. The course of the fuzzy game is determined by the desire of <img src="2-2730010\41184e77-7873-415a-b5b6-e8291a7631a8.jpg" /> to maximize his gain and that of restrict his loss to a minimum. Now for TIFN game,</p><disp-formula id="scirp.29434-formula56671"><label>(8)</label><graphic position="anchor" xlink:href="2-2730010\95f4972d-8121-4d62-83dd-fd7c18777dc2.jpg"  xlink:type="simple"/></disp-formula><disp-formula id="scirp.29434-formula56672"><label>(9)</label><graphic position="anchor" xlink:href="2-2730010\bdf0bc65-6a10-4e28-8ce5-c730f48eac92.jpg"  xlink:type="simple"/></disp-formula><p>Based on TIFN order, for such games, we define the concepts of <img src="2-2730010\a43bc83e-6e5f-4990-a0b4-d68820eb7522.jpg" /> equilibrium strategies.</p><p>Definition 14 (Saddle Point): The concept of saddle point in classical form is introduced by Neumann [<xref ref-type="bibr" rid="scirp.29434-ref21">21</xref>]. The <img src="2-2730010\499a7d39-5c7b-4ff8-a033-91b83e02ab9d.jpg" /> position of the pay-off matrix will be called a saddle point, if and only if,</p><p><img src="2-2730010\ac14b4da-5fa7-4968-8594-e206abe5b785.jpg" /></p><disp-formula id="scirp.29434-formula56673"><label>(10)</label><graphic position="anchor" xlink:href="2-2730010\19c251bc-1250-4291-81cf-9014f784826c.jpg"  xlink:type="simple"/></disp-formula><p>We call the position <img src="2-2730010\55e36abf-d727-4ef2-ac04-c78353de661e.jpg" /> of entry a saddle point, the entry itself<img src="2-2730010\727a2bf1-47af-4b3d-a7d3-5fbe83b386c2.jpg" />the value of the game (denoted by<img src="2-2730010\d4dca8db-af45-4104-b253-3eb10b35ebf1.jpg" />) and the pair of pure strategies leading to it are optimal pure strategies.</p><p>In Nan, Li and Zhang [<xref ref-type="bibr" rid="scirp.29434-ref13">13</xref>] the solution method given, involve some deficiencies which can be obviated when we use the concept, given in this paper. In [<xref ref-type="bibr" rid="scirp.29434-ref13">13</xref>] a reasonable solution is obtained and using it, maxmin strategy and minmax strategy are defined. But maximizing the maxmin strategy and minimizing the minmax strategy does not ensure the optimality. For example, let us consider the matrix</p><p><img src="2-2730010\56da648f-4817-4e25-b770-7a30e4ab5bb4.jpg" /></p><p>According to the solution method defined in [<xref ref-type="bibr" rid="scirp.29434-ref13">13</xref>] the value of the game is</p><p><img src="2-2730010\cb82e051-33fc-4362-b5ab-248ce5dd388b.jpg" /></p><p>although according to the method described in this paper this matrix has a saddle point <img src="2-2730010\f37d4c66-d4b1-4848-ab91-e2d8807ebacb.jpg" /> and value of the game is<img src="2-2730010\dc7b29b7-79f3-4526-93b9-1b42bfbae520.jpg" />. If we consider the comparison method of two triangular intuitionistic fuzzy numbers described in [<xref ref-type="bibr" rid="scirp.29434-ref13">13</xref>] we will see that<img src="2-2730010\fdb220e4-78e7-4371-a632-1a6663ab5305.jpg" />. Hence we have got better result.</p><p>Definition 15: (TIFN expected pay-off ): If the mixed strategies <img src="2-2730010\ed877afa-e754-4e52-9e1e-b451fcbcb253.jpg" /> and <img src="2-2730010\59ed1d1b-534f-4c72-a9c2-2a6683fff9ad.jpg" /> are proposed by players <img src="2-2730010\e9af41d5-db49-4aa4-ac29-718c9f988c50.jpg" /> and <img src="2-2730010\c9e1148b-0032-4674-9cfa-9f0c024c2273.jpg" /> respectively, then the expected pay-off of the player <img src="2-2730010\0eded894-5c23-42c4-bdf2-cc73f5156303.jpg" /> by player <img src="2-2730010\c0d46f03-3e45-4160-9ef4-7c342b190a2c.jpg" /> is defined by</p><disp-formula id="scirp.29434-formula56674"><label>(11)</label><graphic position="anchor" xlink:href="2-2730010\d77bf689-ac32-47bf-9a8c-30ea1f54b84a.jpg"  xlink:type="simple"/></disp-formula><p>Addition and other composition rules on TIFN which we have discussed in Definition 7 are used in this definition of expected pay-off (11). In such a situation, player <img src="2-2730010\84ac1662-cad8-4b52-a878-111ebcaa6699.jpg" /> chooses <img src="2-2730010\7f679023-2a76-405e-9d0b-b1dd2cb0958c.jpg" /> so as to maximize his expectation and player <img src="2-2730010\3f97858c-c296-4ec8-9ddb-7d389cc00319.jpg" /> chooses <img src="2-2730010\b0ba44d3-1bfb-4f01-8d7b-5268b4d3069a.jpg" /> so as to minimize player<img src="2-2730010\c3179cf6-5092-40c4-abec-506d94dd10a1.jpg" />’s maximum expectation and mathematically we write</p><disp-formula id="scirp.29434-formula56675"><label>(12)</label><graphic position="anchor" xlink:href="2-2730010\2ce92ad7-91ce-4ad4-9eae-f0a5ec044e6c.jpg"  xlink:type="simple"/></disp-formula><p>where <img src="2-2730010\a83a6d98-73d9-40f0-8ff3-cddeeb097932.jpg" /> is called strategic saddle point of the game and <img src="2-2730010\d7f2459f-a719-48cf-94a6-b564fac77a6d.jpg" /> is the value of the game.</p><p>Theorem 1: If a pay-off matrix with elements as TIFN has saddle point <img src="2-2730010\d147bb7a-069a-41e2-b653-a379efb24c88.jpg" /> and <img src="2-2730010\349e3a1e-cc80-4a61-af16-bb90435cc29a.jpg" /> is the value of the game then the pay-off matrix obtained after defuzzification with the help of score function <img src="2-2730010\ea8a17a4-07aa-4cbe-b797-f810d725a7fa.jpg" /> has also saddle point <img src="2-2730010\facbc2c2-27e4-4d62-9dfc-df28c5a51ac9.jpg" /> and <img src="2-2730010\484a4e2d-b3f1-4a3c-9c87-21e89ecb5592.jpg" /> is the value of the game.</p><p>Proof: If <img src="2-2730010\9ae61fb1-0992-4883-bf1b-022696d4bb43.jpg" /> be the saddle point of the pay-off matrix and <img src="2-2730010\78ecad10-fe18-4760-beaf-990ec4dfbda0.jpg" /> is the value of the game then</p><p><img src="2-2730010\14358d0f-d7df-4a90-a371-3051d18f3032.jpg" /></p><p>Now using the Equations (6) and (1) we have</p><p><img src="2-2730010\13aed475-f7fb-4d18-899d-b5bfc07aa571.jpg" /></p><p><img src="2-2730010\fa7ea7c8-6cfd-4684-87a3-0f860ceecd5a.jpg" /></p><p><img src="2-2730010\8cb317f8-140a-4a96-894a-5b20e401a8f5.jpg" /></p><p>Therefore, <img src="2-2730010\4498055a-ba78-44dd-b78f-7de6a81e3c72.jpg" />is also the saddle point of the defuzzified pay-off matrix. <img src="2-2730010\c3b9cddb-0239-45cc-9169-2808fe61d63e.jpg" />is the value of the game. Hence the theorem.</p><p>Theorem 2: If <img src="2-2730010\0ab1f17d-2cca-433c-a65c-62fa07d2dda3.jpg" /> be the strategic solution of the pay-off matrix with mixed strategies then <img src="2-2730010\6945682e-e719-446f-af53-1b782152ac06.jpg" />is also the solution of the pay-off matrix after defuzzification by score function<img src="2-2730010\f746622f-d31a-4aad-996b-6507bc3b1e58.jpg" />.</p><p>Proof: Let <img src="2-2730010\95f25947-52d0-4871-8645-019c8a851755.jpg" /> be the solution of the pay-off matrix then</p><p><img src="2-2730010\ab3fb8e7-7346-41e1-bd71-1e2d13cb621f.jpg" /></p><p><img src="2-2730010\84c1559f-1da3-4d55-af3c-55edef07e511.jpg" /></p><p><img src="2-2730010\3cbbe8eb-ee5f-4074-b610-a4d48fecc7b6.jpg" /></p><p>Therefore, <img src="2-2730010\47f326de-2330-4e4a-a516-12aa9ae91620.jpg" />is also a strategic solution of the defuzzified pay-off matrix and value of the game is</p><p><img src="2-2730010\9b61ea43-1ac8-4afa-84b3-3cea7a55f9e1.jpg" />Hence the theorem.</p></sec><sec id="s4"><title>4. An Application to Voting Share Problem</title><p>Suppose that there is an election where two major political parties A and B take part and total number of voters in that region is constant. It means that the increase in percentage of voters for one political party results in the same for the other political party. Suppose <img src="2-2730010\ff4fbed5-7f6e-41a3-9abe-a04e212e3bc6.jpg" /> has two strategies as</p><p><img src="2-2730010\dec14356-5294-4eb2-adea-e1ac13ec8470.jpg" />Giving importance in door to door campaigning and carrying their ideology and issues to people.</p><p><img src="2-2730010\ff8feffb-4da3-4447-ac67-bc879f7f584a.jpg" />Co-operating with other small political parties to reduce secured votes of the opposition.</p><p>At the same time <img src="2-2730010\6268d4b4-a09a-43e4-94ae-165c5ecd5519.jpg" /> takes two strategies:</p><p><img src="2-2730010\8bfaa015-ca6c-4a06-8c00-6df17a2fd6c5.jpg" />campaigning by celebrities and big rallies.</p><p><img src="2-2730010\63e5b7d9-8783-4fe1-8c69-636f8f95c0b0.jpg" />Making lot of promises to the people.</p><p>Now the chief voting agents can not say exactly about the voting percentage but they have a certain confidence level. Still there is some hesitancy in that confidence level due to bad weather forecast. In such win-win situation we may consider the pay-offs as TIFN and the matrix is given as</p><p><img src="2-2730010\94767328-91d6-49a4-9b56-31bb7a500b60.jpg" /></p><p>Here <img src="2-2730010\6b13959f-3b06-4cfc-a649-c7412e7d6102.jpg" /> represents that when <img src="2-2730010\41be517b-e50a-44f8-b0c0-27c92eec8aba.jpg" /> plays the strategy <img src="2-2730010\eeca1d6f-1ce8-450f-9e05-cbcc8b55740f.jpg" /> and <img src="2-2730010\82ed264d-f9da-4d49-9d39-00978977d174.jpg" /> plays the strategy <img src="2-2730010\33065ba0-b0c1-4dfd-861c-1aae35812e58.jpg" /> then resulting expected votes in favor of <img src="2-2730010\e38ca357-fb30-44c0-ada9-dd20f0969b21.jpg" /> is approximately <img src="2-2730010\50ce2353-a77c-4577-a8cb-b1460892f705.jpg" /> lakhs with lower bound of <img src="2-2730010\19f431b4-5a91-4797-951d-35c4df69560d.jpg" /> lakhs and upper bound of <img src="2-2730010\876db856-2744-43d9-83f1-82388d19ab75.jpg" /> lakhs. The maximum confidence level and minimum non-confidence level of the Chief election agent of <img src="2-2730010\91e09a7d-8ae9-43e7-91e6-ea68b4ce3b8f.jpg" /> are <img src="2-2730010\cfb973c1-f6e6-4a4c-acf2-8b26785608e6.jpg" /> and <img src="2-2730010\a7be3372-6ece-42b1-9eaa-d055b50c117a.jpg" /> respectively.</p><p>Now, let us consider the elements of the pay-off matrix as<img src="2-2730010\1af97a84-c133-4e8a-b3ab-a0155e72480f.jpg" />. Then using the ranking order we can get <xref ref-type="table" rid="table1">Table 1</xref>. Using Equation (5) we get the crisp matrix as</p><p><img src="2-2730010\9ace3faf-c251-4c51-809c-f5e025318d70.jpg" /></p><p>Since<img src="2-2730010\ef0b2ff7-a604-441c-b8f8-4c25a62f8b7c.jpg" />, saddle point does not exist. If we would use <img src="2-2730010\4da9462a-85cb-4145-93f4-464af506acd8.jpg" /> for comparing the TIFN of original pay-off matrix we would get the same result. So,using the mixed strategy method for crisp payoff matrix we get<img src="2-2730010\dcb64f7d-7521-42ca-992b-2bcb50892e61.jpg" />, <img src="2-2730010\126588c8-21fa-4539-b4b5-41cb5fde53d6.jpg" />which are the probabilities with which player A plays the strategies <img src="2-2730010\afac2491-b1bd-4189-be10-757b34305b5d.jpg" /> and</p><p><img src="2-2730010\3b610a82-8baa-49df-8b5d-d7a4dbaccd07.jpg" />. Similarly, <img src="2-2730010\68bb497c-06bb-4a5a-bdef-d17f3474f53a.jpg" />and <img src="2-2730010\2bfaa9c5-a054-4639-a4b9-00dee5be9b82.jpg" /> are the probabilities with which player B plays with strategies <img src="2-2730010\9c57059a-8d80-44f6-b914-2a0ca2e2b97a.jpg" /> and<img src="2-2730010\931db8f4-88b5-4cd5-bcda-c1e132d2bb23.jpg" />. The value of the game is <img src="2-2730010\dbbc7bcb-3493-49f1-a823-70c5e350f2c0.jpg" /> which gives optimal score in favor of player <img src="2-2730010\930d9058-60fc-47b2-b9e9-d5db272ebced.jpg" /> Since we would get same optimal strategies for player <img src="2-2730010\4d000bc3-40e9-4d59-82dd-8d3b28073b23.jpg" /> and player <img src="2-2730010\8f02d773-5cca-4151-b97c-6bc9daa725a1.jpg" /> if we would use the original pay-off matrix as evident from Theorem 2, the value of the game as a TIFN is given as</p><p><img src="2-2730010\86846484-6778-4f8d-8986-51cf0999f7dc.jpg" /></p><p>which actually represents that the expected optimal votes for player <img src="2-2730010\3085c6b8-3bc6-4ebd-b85b-9458025cf7a1.jpg" /> is <img src="2-2730010\c872cecb-9ebb-4f08-9483-3f302975ab5f.jpg" /> lakhs which could be as low as 4 lakh and reach as high as <img src="2-2730010\c97b019b-6a7b-4625-b585-cbaf45c3ecee.jpg" /> lakhs. The maximum confidence level and minimum non-confidence level for the decision maker are <img src="2-2730010\28622c52-ed8d-4307-a32f-eca7c6f768d5.jpg" /> and <img src="2-2730010\a35e2f42-ed9b-4bcd-b3e6-dc9134d01a25.jpg" /> respectively.</p>Results and Discussion<p>This result actually represents that the expected optimal votes for player <img src="2-2730010\009bb533-ed75-4c90-9f0e-38e4576e8238.jpg" /> is <img src="2-2730010\c6a3bf00-410f-4973-8357-5ba8949d6689.jpg" /> lakhs which could be as low as 4 lakh and reach as high as <img src="2-2730010\d4da503f-0129-4c84-8708-5103224e8066.jpg" /> lakhs. The maximum confidence level and minimum non-confidence level for</p><p><xref ref-type="table" rid="table1">Table 1</xref>. The computation results.</p><p><img src="2-2730010\9f22159d-97d4-4669-b349-d8d8455d5d25.jpg" /></p><p>the decision maker are <img src="2-2730010\a09f67d8-005a-462b-ac38-a6e5a38476e3.jpg" /> and <img src="2-2730010\0557f661-6ac9-491b-9aaa-0d25ad679f41.jpg" /> respectively. Unlike [<xref ref-type="bibr" rid="scirp.29434-ref13">13</xref>], in this paper, we didn’t go for the reasonable solution and instead, we tried to reach to the optimality with the help of a crisp pay off matrix. The reasonable solution [<xref ref-type="bibr" rid="scirp.29434-ref13">13</xref>] does not confirm the optimality but the theorems 1 and 2 support that the optimality exist when we use this method.</p></sec><sec id="s5"><title>5. Conclusion</title><p>In this paper,we have used TIFN as elements of pay-off matrix. As a result we have considered here players? preference information in terms of support, opposition and neutralization and also his confidence and nonconfidence level about the approximation. Using the definitions and operations of TIFN we have described a ranking order based on the definition of value judgement index. Then we have described score function to defuzzify the matrix game and made a comparative study on scoring function approach and an IF approach in voting share problem. The merit of this methodology is that it obtains a deterministic solution of a matrix game with IF pay-off. There is a scope to apply such a methodology in other conflicting interest problems.</p></sec><sec id="s6"><title>REFERENCES</title></sec><sec id="s7"><title>NOTES</title></sec></body><back><ref-list><title>References</title><ref id="scirp.29434-ref1"><label>1</label><mixed-citation publication-type="other" xlink:type="simple">I. Nishizaki and M. Sakawa, “Equilibrium Solutions for Multiobjective Bimatrix Games Incorporating Fuzzy Goals,” Journal of Optimization Theory and Applications, Vol. 86, No. 2, 1995, pp. 433-457.  
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