<?xml version="1.0" encoding="UTF-8"?><!DOCTYPE article  PUBLIC "-//NLM//DTD Journal Publishing DTD v3.0 20080202//EN" "http://dtd.nlm.nih.gov/publishing/3.0/journalpublishing3.dtd"><article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" dtd-version="3.0" xml:lang="en" article-type="research article"><front><journal-meta><journal-id journal-id-type="publisher-id">JCC</journal-id><journal-title-group><journal-title>Journal of Computer and Communications</journal-title></journal-title-group><issn pub-type="epub">2327-5219</issn><publisher><publisher-name>Scientific Research Publishing</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.4236/jcc.2023.116008</article-id><article-id pub-id-type="publisher-id">JCC-126154</article-id><article-categories><subj-group subj-group-type="heading"><subject>Articles</subject></subj-group><subj-group subj-group-type="Discipline-v2"><subject>Computer Science&amp;Communications</subject></subj-group></article-categories><title-group><article-title>
 
 
  Design and Realization of Block Level Augmented Reality Three-Dimensional Map
 
</article-title></title-group><contrib-group><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Dashuai</surname><given-names>Shang</given-names></name><xref ref-type="aff" rid="aff1"><sup>1</sup></xref></contrib><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Chenguang</surname><given-names>Dai</given-names></name><xref ref-type="aff" rid="aff1"><sup>1</sup></xref></contrib><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Ying</surname><given-names>Yu</given-names></name><xref ref-type="aff" rid="aff1"><sup>1</sup></xref></contrib><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Yabing</surname><given-names>Fan</given-names></name><xref ref-type="aff" rid="aff2"><sup>2</sup></xref></contrib></contrib-group><aff id="aff2"><addr-line>61363 Troops, Xi’an, China</addr-line></aff><aff id="aff1"><addr-line>Geospatial Information Institute of the Information Engineering University, Zhengzhou, China</addr-line></aff><pub-date pub-type="epub"><day>09</day><month>06</month><year>2023</year></pub-date><volume>11</volume><issue>06</issue><fpage>113</fpage><lpage>121</lpage><history><date date-type="received"><day>14,</day>	<month>April</month>	<year>2023</year></date><date date-type="rev-recd"><day>27,</day>	<month>June</month>	<year>2023</year>	</date><date date-type="accepted"><day>30,</day>	<month>June</month>	<year>2023</year></date></history><permissions><copyright-statement>&#169; Copyright  2014 by authors and Scientific Research Publishing Inc. </copyright-statement><copyright-year>2014</copyright-year><license><license-p>This work is licensed under the Creative Commons Attribution International License (CC BY). http://creativecommons.org/licenses/by/4.0/</license-p></license></permissions><abstract><p>
 
 
  
    In response to the construction needs of “Real 3D China”, the system structure, functional framework, application direction and product form of block level augmented reality three-dimensional map is designed. Those provide references and ideas for the later large-scale production of augmented reality three-dimensional map. The augmented reality three-dimensional map is produced based on skyline software. Including the map browsing, measurement and analysis and so on, the basic function of three-dimensional map is realized. The special functional module including housing management, pipeline management and so on is developed combining the need of residential quarters development, that expands the application fields of augmented reality three-dimensional map. Those lay the groundwork for the application of augmented reality three-dimensional map. 
  
 
</p></abstract><kwd-group><kwd>Augmented Reality Three-Dimensional Map</kwd><kwd> Multi-Source Data Fusion</kwd><kwd>  Three-Dimensional Analysis</kwd><kwd> Three-Dimensional Scene</kwd><kwd> Skyline</kwd></kwd-group></article-meta></front><body><sec id="s1"><title>1. Introduction</title><p>As a kind of graphic language form for recording geographic information, the map could show the physical world and is an important means for people to know the objective world [<xref ref-type="bibr" rid="scirp.126154-ref1">1</xref>]. With the rapid development of computer technology, three-dimensional data acquisition technology, dynamic visualization of massive data, 3S technology, virtual reality and oblique photography, the traditional two-dimensional map is injected new vitality, and the three-dimensional map is becoming an important direction of map development.</p><p>Around the data acquisition, data processing, data organization, data representation and data application of three-dimensional map, the manufacturing method, manifestation, design and compilation principle and cartographic generalization of three-dimensional map was studied by many scholars in last decade. The methods of three dimensional map storage based on geo-referenced image database was researched in [<xref ref-type="bibr" rid="scirp.126154-ref2">2</xref>]; Combining the Skyline, Sketchup and 3dsMax software, the manufacturing method of urban three dimensional map was explored in [<xref ref-type="bibr" rid="scirp.126154-ref3">3</xref>] [<xref ref-type="bibr" rid="scirp.126154-ref4">4</xref>] [<xref ref-type="bibr" rid="scirp.126154-ref5">5</xref>] [<xref ref-type="bibr" rid="scirp.126154-ref6">6</xref>]; The making method for three-dimensional geographic information system of specific target area was expounded from the view of data application in [<xref ref-type="bibr" rid="scirp.126154-ref7">7</xref>] [<xref ref-type="bibr" rid="scirp.126154-ref8">8</xref>]; The influence of FOV and viewing angle on the visual information processing of 3D maps was analyzed combining three dimensional map symbol in [<xref ref-type="bibr" rid="scirp.126154-ref9">9</xref>]; The symbol design, label configuration and model of light and shadow of three dimensional map was studied from the aspect of spatial cognition in [<xref ref-type="bibr" rid="scirp.126154-ref10">10</xref>].</p><p>Around the design and realization of augmented reality three-dimensional map in large scale, the system structure, functional framework, application direction and product form of augmented reality three-dimensional map is designed combining the needs of comprehensively promoting the construction of “Real 3D China” [<xref ref-type="bibr" rid="scirp.126154-ref11">11</xref>]. The augmented reality three-dimensional map is produced based on skyline software. Including the map browsing, measurement and analysis and so on, the basic function of three-dimensional map is realized. The special functional module including housing management, pipeline management and so on is developed combining the need of residential quarters development, that expands the application fields of augmented reality three-dimensional map. Those lay the groundwork for the application of augmented reality three-dimensional map in small area such as campus, residential areas and so on.</p></sec><sec id="s2"><title>2. Design of Block Level Augmented Reality Three-Dimensional Map</title><p>Using the augmented reality three-dimensional map as basic platform, the block level augmented reality three-dimensional map should be a visual multidimensional information system integrating the real map, residential quarters information, management planning and simulation, and has the basic function of traditional digital map including the accurate measurements, fixed point plotting, and the analysis of slope, light and shadow. And the new fresh including three-dimensional model and multimedia data should be fused with the 4D (DEM, DOM, DLG and DRG) product. Then the custom application functions including housing management and pipeline management should be developed. At last, the achievements of block level augmented reality three-dimensional map should be provided users with a system plus data. Based on the above ideas, the functional framework of block level augmented reality three-dimensional map system is designed as three layers structure, as shown in <xref ref-type="fig" rid="fig1">Figure 1</xref>.</p><p>The data layer is responsible for the running of data in system, including Basic surveying and mapping products, information database and three-dimensional</p><p>map data; The Interaction layer is used for human-computer interaction and provides friendly interface; The application layer is in charge of Residential quarters management and provides the Residential quarters planning management service and professional application.</p><sec id="s2_1"><title>2.1. System Development</title><p>The framework of block level augmented reality three-dimensional map is built based on the above functional framework of map system, as shown in <xref ref-type="fig" rid="fig2">Figure 2</xref>; Based on Skyline, the basic functions of three-dimensional map are developed, and the custom application functions including pipeline management and housing management are also developed combining the database.</p></sec><sec id="s2_2"><title>2.2. Building Augmented Reality Three-Dimensional Map</title><p>According to the technical requirements of photogrammetry, the aerial triangulation is completed, and the basic surveying and mapping products are produced; The real photos are collected according the requirements of three-dimensional modeling, and the three-dimensional models are built and rendered in 3dMax software; Based on Skyline software, the three-dimensional scene is built integrating DEM, TDOM and three-dimensional model; According to the application requirements, the information of personnel, building and pipeline is collected and loaded into database, and the augmented reality three-dimensional map is built finally.</p></sec></sec><sec id="s3"><title>3. Realization and Application of Block Level Augmented Reality Three-Dimensional Map</title><p>According to the functional design requirements and application requirements of block level augmented reality three-dimensional map, the basic functions including project management, layer management, map browsing, measurement and analysis and design tool are realized using C# language based on the SDK of Skyline software; the custom application functions including pipeline management and housing management are resized combining Microsoft SQL 2008 database. The following will focus on measurement and analysis, design tool, pipeline management and housing management.</p><sec id="s3_1"><title>3.1. Measurement and Analysis</title><p>The function of target measurement, terrain analysis and spatial analysis is realized in the measurement and analysis module. The target measurement function includes horizontal distance measurement, vertical distance measurement, spatial distance measurement area calculation and so on, as shown in <xref ref-type="fig" rid="fig3">Figure 3</xref>; The terrain analysis function includes slope calculation, terrain profile, calculation earthwork calculation and so on, as shown in <xref ref-type="fig" rid="fig4">Figure 4</xref>; The spatial analysis function includes visibility analysis, viewshed analysis and so on, as shown in <xref ref-type="fig" rid="fig5">Figure 5</xref>.</p></sec><sec id="s3_2"><title>3.2. Planning Tool</title><p>The planning tool module contains video capture, text annotation, terrain modification, add line, add polygon and so on, and combining with the measurement and analysis module, the engineering plan can be designed and simulated in the augmented reality three-dimensional map system, as shown in <xref ref-type="fig" rid="fig6">Figure 6</xref>.</p><p>This module has been applied in an engineering planning. Combining the measurement and analysis module, the building earthwork was calculated. And the building, planting and road were simulated. At last, the shadow, lighting and visibility of building were analyzed in the actual scene.</p></sec><sec id="s3_3"><title>3.3. Pipeline Management</title><p>Achieving the interactive operation between three-dimensional scene and pipeline database, the pipeline management module is used to management residential quarters underground pipeline data. Through this module, the user can browse, measure, query and modify the residential quarters underground pipeline data in the three-dimensional scene, as shown in <xref ref-type="fig" rid="fig7">Figure 7</xref>.</p></sec><sec id="s3_4"><title>3.4. Housing Management</title><p>Linked with three-dimensional map, the building information database can be queried and maintained in housing management module. And the relation graph of building information database is showed in <xref ref-type="fig" rid="fig8">Figure 8</xref>. Through this module, the user can query the building structure, occupancy, household information and past household information and so on. And the housing allocation function can be realized by the interactive editing of database, as shown in <xref ref-type="fig" rid="fig9">Figure 9</xref>.</p></sec></sec><sec id="s4"><title>4. Conclusions</title><p>Around the research of design, realization and application of block level augmented reality three-dimensional map, the system structure and functional framework was designed; The multi-source data of augmented reality three-dimensional map was integrated in skyline software; The three-dimensional tools Including the map browsing, measurement and analysis and so on were developed based on the SDK of skyline software; The custom application functions including pipeline management and housing management were resized combining Microsoft SQL 2008 database; The augmented reality three-dimensional map system was built, that has rich three-dimensional functions and higher applied value in block information management.</p><p>However, the designed augmented reality three-dimensional map is made based on the Skyline software, so the security of map system is weak, especially the security of map basic data. Besides, owing to the need to connect to the database, the three-dimensional model must be single and have independent face, so it is difficult to build three-dimensional model automatically. Future study will focus on the security technology and automatic modeling technology.</p></sec><sec id="s5"><title>Conflicts of Interest</title><p>The authors declare no conflicts of interest regarding the publication of this paper.</p></sec><sec id="s6"><title>Cite this paper</title><p>Shang, D.S., Dai, C.G., Yu, Y. and Fan, Y.B. (2023) Design and Realization of Block Level Augmented Reality Three-Dimensional Map. Journal of Computer and Communications, 11, 113-121. https://doi.org/10.4236/jcc.2023.116008</p></sec></body><back><ref-list><title>References</title><ref id="scirp.126154-ref1"><label>1</label><mixed-citation publication-type="other" xlink:type="simple">Zhu, G.R. (2004) Cartography[M]. 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