<?xml version="1.0" encoding="UTF-8"?><!DOCTYPE article  PUBLIC "-//NLM//DTD Journal Publishing DTD v3.0 20080202//EN" "http://dtd.nlm.nih.gov/publishing/3.0/journalpublishing3.dtd"><article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" dtd-version="3.0" xml:lang="en" article-type="research article"><front><journal-meta><journal-id journal-id-type="publisher-id">JCC</journal-id><journal-title-group><journal-title>Journal of Computer and Communications</journal-title></journal-title-group><issn pub-type="epub">2327-5219</issn><publisher><publisher-name>Scientific Research Publishing</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.4236/jcc.2022.106003</article-id><article-id pub-id-type="publisher-id">JCC-117794</article-id><article-categories><subj-group subj-group-type="heading"><subject>Articles</subject></subj-group><subj-group subj-group-type="Discipline-v2"><subject>Computer Science&amp;Communications</subject></subj-group></article-categories><title-group><article-title>
 
 
  Crowd Counting Based on WiFi Channel State Information and Transfer Learning
 
</article-title></title-group><contrib-group><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Zhongqiang</surname><given-names>Wu</given-names></name><xref ref-type="aff" rid="aff1"><sup>1</sup></xref><xref ref-type="corresp" rid="cor1"><sup>*</sup></xref></contrib><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Pengyu</surname><given-names>Ji</given-names></name><xref ref-type="aff" rid="aff1"><sup>1</sup></xref><xref ref-type="corresp" rid="cor1"><sup>*</sup></xref></contrib><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Manxi</surname><given-names>Ma</given-names></name><xref ref-type="aff" rid="aff1"><sup>1</sup></xref><xref ref-type="corresp" rid="cor1"><sup>*</sup></xref></contrib><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Wencheng</surname><given-names>Zhuang</given-names></name><xref ref-type="aff" rid="aff1"><sup>1</sup></xref><xref ref-type="corresp" rid="cor1"><sup>*</sup></xref></contrib><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Zhenyu</surname><given-names>Li</given-names></name><xref ref-type="aff" rid="aff1"><sup>1</sup></xref><xref ref-type="corresp" rid="cor1"><sup>*</sup></xref></contrib><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Jihao</surname><given-names>Cui</given-names></name><xref ref-type="aff" rid="aff1"><sup>1</sup></xref><xref ref-type="corresp" rid="cor1"><sup>*</sup></xref></contrib><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Zhengjie</surname><given-names>Wang</given-names></name><xref ref-type="aff" rid="aff1"><sup>1</sup></xref><xref ref-type="corresp" rid="cor1"><sup>*</sup></xref></contrib></contrib-group><aff id="aff1"><addr-line>College of Electronic and Information Engineering, Shandong University of Science and Technology, Qingdao, China</addr-line></aff><pub-date pub-type="epub"><day>09</day><month>06</month><year>2022</year></pub-date><volume>10</volume><issue>06</issue><fpage>22</fpage><lpage>36</lpage><history><date date-type="received"><day>4,</day>	<month>May</month>	<year>2022</year></date><date date-type="rev-recd"><day>12,</day>	<month>June</month>	<year>2022</year>	</date><date date-type="accepted"><day>15,</day>	<month>June</month>	<year>2022</year></date></history><permissions><copyright-statement>&#169; Copyright  2014 by authors and Scientific Research Publishing Inc. </copyright-statement><copyright-year>2014</copyright-year><license><license-p>This work is licensed under the Creative Commons Attribution International License (CC BY). http://creativecommons.org/licenses/by/4.0/</license-p></license></permissions><abstract><p>
 
 
  With the popularity and development of indoor WiFi equipment, they have more sensing capability and can be used as a human monitoring device. We can collect the channel state information (CSI) from WiFi device and acquire the human state based on the measurements. These studies have attracted wide attention and become a hot research topic. This paper concentrated on the crowd counting based on CSI and transfer learning. We utilized the CSI signal fluctuations caused by human motion in WiFi coverage to identify the person count because different person counts would lead to unique signal propagation characteristics. First, this paper presented recent studies of crowd counting based on CSI. Then, we introduced the basic concept of CSI, and described the fundamental principle of CSI-based crowd counting. We also presented the system framework, experiment scenario, and neural network structure transferred from the ResNet. Next, we presented the experiment results and compared the accuracy using different neural network models. The system achieved recognition accuracy of this 100 percent for seven participants using the transfer learning technique. Finally, we concluded the paper by discussing the current problems and future work.
 
</p></abstract><kwd-group><kwd>Crowd Counting</kwd><kwd> Channel Status Information</kwd><kwd> Transfer Learning</kwd><kwd> ResNet</kwd></kwd-group></article-meta></front><body><sec id="s1"><title>1. Introduction</title><p>In recent years, with the popularity of WiFi devices and the development of wireless sensing technology, device-free human activity identification research has achieved some results because WiFi devices provide some environment-sensing capability. For example, we can implement much human behavior recognition, including daily behavior recognition [<xref ref-type="bibr" rid="scirp.117794-ref1">1</xref>] [<xref ref-type="bibr" rid="scirp.117794-ref2">2</xref>] [<xref ref-type="bibr" rid="scirp.117794-ref3">3</xref>] [<xref ref-type="bibr" rid="scirp.117794-ref4">4</xref>], fall detection [<xref ref-type="bibr" rid="scirp.117794-ref5">5</xref>] [<xref ref-type="bibr" rid="scirp.117794-ref6">6</xref>] [<xref ref-type="bibr" rid="scirp.117794-ref7">7</xref>], hand recognition [<xref ref-type="bibr" rid="scirp.117794-ref8">8</xref>] [<xref ref-type="bibr" rid="scirp.117794-ref9">9</xref>], and human state monitoring [<xref ref-type="bibr" rid="scirp.117794-ref10">10</xref>] [<xref ref-type="bibr" rid="scirp.117794-ref11">11</xref>] [<xref ref-type="bibr" rid="scirp.117794-ref12">12</xref>] [<xref ref-type="bibr" rid="scirp.117794-ref13">13</xref>]. The sensing technique can effectively identify the human state in the region and provide more information for intelligence applications. These CSI applications have many advantages over traditional technologies requiring the subject to wear sensors actively. We focus on crowd counting with WiFi CSI in device-free human sensing techniques. The following sections divide the crowd count into two categories according to whether they use WiFi signals. We present the current crowd count progress based on non-WiFi devices and WiFi signals.</p><p>1) Crowd counting based on non-WiFi signals</p><p>There are many different kinds of crowd counting methods based on non-WiFi signals. Here, we investigate some typical signals used to implement crowd counting, including video, light, sound, and ultra-wide bandwidth (UWB) signals. The traditional crowd counting methods are image-based and have achieved many research results. An extensive review of video-based demographics and behavioral understanding by Grant [<xref ref-type="bibr" rid="scirp.117794-ref14">14</xref>] et al. has investigated the computational methods of population number and density. It summarizes the datasets used for population activity video perception. With the continuous development of technology, light-based population detection has also attracted the attention of researchers. Aubida A. Al-Hameed [<xref ref-type="bibr" rid="scirp.117794-ref15">15</xref>] et al. first proposed LiDal, an indoor light detection radar system for personnel counting and positioning. The system uses multiple transmitters and receivers to capture visible light reflected from the target’s body and uses light-emitting diodes or lasers to encode the data as light intensity. The experimental results prove that the system can decrease errors in an indoor environment with 15 people. Oliver Shih [<xref ref-type="bibr" rid="scirp.117794-ref16">16</xref>] et al. propose an effective sensing scheme that utilizes fluctuation in a room’s acoustic features to calculate the number of participants. A dense crowd counting scheme based on the CTF-DBF mixed feature extraction by the IR-UWB radar was proposed by Xiuzhu Yang [<xref ref-type="bibr" rid="scirp.117794-ref17">17</xref>] et al. In the case of 20 people, the highest recognition accuracy is above 97%.</p><p>2) Crowd counting based on WiFi signals</p><p>Several non-WiFi population counting methods have many privacy, cost, deployment, and other issues, limiting their wide application. With the extensive deployment of wireless networks, the crowd counting method based on WiFi signal has low cost, convenient deployment, privacy protection and many other advantages, making it has a wide range of application prospects. At present, two typical wireless signals, including received signal strength (RSS) and channel state information (CSI), are used in WiFi-based population counting applications. This paper mainly focuses on the application of the CSI.</p><p>Most crowd counting based on WiFi CSI is mainly divided into pattern-based and deep learning methods. The pattern-based approach establishes the one-to-one correspondence between the signal change mode and the number of human activities by finding the transformation law of CSI signals and constructing features to identify the number of populations. Han Zou [<xref ref-type="bibr" rid="scirp.117794-ref18">18</xref>] et al., in 2018, proposed WiFree, a device-free WiFi detection scheme using the commercial Internet of Things devices. It implemented occupancy detection and crowd counting. It proposed a scheme to model human motion using information theory. Experiments show that the proposed system achieves an average population accuracy of 92.8%.</p><p>With the development of artificial intelligence, crowd counting based on CSI and deep learning has become a hot research topic. It can extract CSI features from a given data sample and build the relationship between signal variation and the number of the person through neural networks. Compared with the machine learning methods, the deep learning method has the advantages of automatically extracting behavioral features and implementing high accuracy. Typical neural networks include convolutional neural network (CNN), long short-term memory (LSTM). Liu [<xref ref-type="bibr" rid="scirp.117794-ref19">19</xref>] et al. first proposed an algorithm for crowd counting in a WiFi environment named DeepCount. The system automatically extracts features using both CNN and LSTM. The model identification accuracy reached 90% in the 5-person experimental scenario. Zhou [<xref ref-type="bibr" rid="scirp.117794-ref20">20</xref>] et al. in 2020 proposed a scheme based on WiFi CSI using only a pair of transceivers to achieve crowd counting. This scheme uses a DNN regression model to infer the number of people from the changes in real-time CSI. Experiments show that the scheme achieves a counting accuracy of 100% for six people, an accuracy of 97.7% for 34 people, and an accuracy of 99.3% for two people.</p><p>Although the above studies have achieved good system performance, these studies usually employed a specific neural network model. At the same time, many deep learning models have been proved very effective for computer vision applications. Therefore, transfer learning for the CSI application is a hot research topic. This paper focuses on transfer learning for crowd counting using CSI. Specifically, we used the ResNet for crowd counting using the CSI signal.</p><p>The contribution of this paper can be summarized as follows. We proposed a crowd counting system using CSI and the transfer learning technique. It achieved 100 percent for seven participants just using the standard ResNet model. This result proves that transfer learning can be utilized to implement crowd counting using the CSI signal. It also indicates that transfer learning has a broad application perspective about human behavior recognition using the traditional transfer learning model.</p></sec><sec id="s2"><title>2. Methodology</title><sec id="s2_1"><title>2.1. CSI Introduction</title><p>Channel state information is mainly designed to measure the channel properties of the propagation link, describing the factors in each propagation path. The CSI can be depicted as a complex value matrix H, and it is affected by many factors, such as signal scattering, environmental weakness (fading, multipath fading or shadowing fading), distance decay (power decay of distance) and other information. In the frequency domain, the channel can be described as:</p><p>Y = H &#215; X + N (1)</p><p>In the Formula (1), X represents the transmit signal vector; Y is the received signal vector; H denotes the signal matrix and N describes the additive Gaussian white noise. The CSI can be classified into different subcarrier groups based on the drive of the receiving device. The subcarrier of the channel can be explained as:</p><p>H i = ‖ H i ‖ e j sin ( ∠ H i ) (2)</p><p>In the Formula (2), ‖ H i ‖ is the amplitude of the ith subcarrier, indicating the WiFi signal amplitude; the angle is the phase of the ith subcarrier, indicating the periodic change of the signal. Therefore, the amplitude information and phase information are used to describe the channel state and can be utilized for real environmental sensing.</p></sec><sec id="s2_2"><title>2.2. Framework of the System</title><p>The basic principle of crowd counting using WiFi CSI can be explained as follows. When the person passes through the range of WiFi signal coverage, the propagation path of WiFi signal will undergo some complex changes. The crowd count can be recognized by analyzing the relationship between the CSI fluctuations and the number of a crowd [<xref ref-type="bibr" rid="scirp.117794-ref19">19</xref>].</p><p>Next, we describe the system framework. The WiFi CSI-based crowd counting system mainly consists of three parts, including experimental data collection, CSI data processing, and population number identification, as shown in <xref ref-type="fig" rid="fig1">Figure 1</xref>. When the PC and AP can communicate normally, the CSI data can be collected in the notebook with the Intel 5300 network card by modifying the driver</p><p>of the Intel 5300 network card. After collecting the raw CSI data, the amplitudes are selected as the base signal and normalized for the analysis. The amplitude information of the CSI is then converted into a spectral feature map. Finally, the feature map containing the population quantity information is input into the three designed neural networks (AlexNet [<xref ref-type="bibr" rid="scirp.117794-ref21">21</xref>], VggNet [<xref ref-type="bibr" rid="scirp.117794-ref22">22</xref>], ResNet [<xref ref-type="bibr" rid="scirp.117794-ref23">23</xref>] ). By training, checking and testing the network model, the identification of seven populations (1 - 7 people) is finally realized.</p><p>Finally, we describe the experiment devices. We use JCG-134E30 wireless router as the transmitter of WiFi signal and the Lenovo E420 laptop that contains a built-in Intel 5300 network card. After collecting the original CSI data, we choose the amplitude as the base signal because it will generate severe fluctuations when the number of people changes, which is crucial for signal measurements.</p></sec><sec id="s2_3"><title>2.3. Transfer Learning and Neural Network</title><p>The concept of deep learning stems from the research of artificial neural networks. At the same time, deep learning is also recognized as a kind of machine learning. Unlike traditional machine algorithms, this algorithm mainly realizes data classification by training neural network models.</p><p>Transfer learning is a technique in which we can transfer the model trained to other datasets that have never been seen. Specifically, we can transfer the learning of the model with its training parameters on a generic dataset to our data sample. For example, we can use the computer vision model trained on millions of images on the CSI data.</p><p>This paper utilizes the transfer learning technique to implement human crowd counting. Specifically, we employ ResNet151 to fulfill the crowd counting using CSI. We also compare the model with other typical neural network models, such as AlexNet and VggNet, to validate the effectiveness of the selection. Next, we introduce the three network models (AlexNet, VggNet and ResNet) used in this paper.</p><p>The basic structure of AlexNet is shown in <xref ref-type="fig" rid="fig2">Figure 2</xref>. The AlexNet consists of 8 layers, the first five layers are convolutional, and the last three layers are full-connected. If any convolution layer is removed, the classification performance of the network is greatly reduced.</p><p>The name of VggNet is derived from the study group name (Visual Geometry Group), and its structure is shown in <xref ref-type="fig" rid="fig3">Figure 3</xref>. Most of the whole network use convolution filters of 3 * 3 and max-pooling of 2 * 2 to deepen the network depth. The VGG 19 is used in this paper and includes 19 hidden layers of 16 convolutional layers and three fully connected layers, respectively.</p><p>ResNet [<xref ref-type="bibr" rid="scirp.117794-ref23">23</xref>] (Residual Net) solves the degradation problem of neural networks by adding the residues blocks. The basic structure of ResNet can be described as the component of some typical network modules [<xref ref-type="bibr" rid="scirp.117794-ref24">24</xref>], as shown in <xref ref-type="fig" rid="fig4">Figure 4</xref>. The core of ResNet is that each stack layer adopts residual learning. The crucial</p><p>structure of the network model of ResNet is the block definition and can be expressed as:</p><p>y = F ( x , { W i } ) + x (3)</p><p>Here x and y are the input and output vectors of the layers. The function F represents the residual mapping to be learned. The advantage of this structure is that the network can map the feature of the shallow layer to the deep layer, and the shallow layer and the deep layer can be effectively communicated. In the forward propagation of the network, the shallow features are not easy to be ignored in the deep layer. In the back propagation, the gradient of the deep layer can be directly passed back to the shallow layer, which solves the problem of network degradation well. Therefore, a network model with greater depth can be designed to achieve better network performance.</p></sec><sec id="s2_4"><title>2.4. Results</title><p>We collect 2100 CSI samples for 7 group participants. Therefore, each group of a different number of persons contains 300 samples. We split the total sample into training, validation, and test as 8:1:1. We employ the ResNet 151 neural network and modify the network parameter according to our CSI data.</p><p>1) The CSI data representation</p><p>The representation of the CSI data can be described as follows. We collect the CSI data, normalize them, and visualize them using the figure to illustrate the similarity and differences among the number of persons. In <xref ref-type="fig" rid="fig5">Figure 5</xref>, the picture’s color (red, green and blue) represents the received CSI signal corresponding to the three signal receiver antennas. <xref ref-type="fig" rid="fig5">Figure 5</xref>(a) and <xref ref-type="fig" rid="fig5">Figure 5</xref>(b) show the amplitude changes in different data packets and the signal subcarrier when one person walks among the WiFi area.</p><p>In <xref ref-type="fig" rid="fig6">Figure 6</xref>, to show the amplitude characteristics of CSI subcarrier more intuitively, we draw the CSI amplitude figure using the subcarrier index and package index as coordinate axis. <xref ref-type="fig" rid="fig6">Figure 6</xref>(a) is a two-dimensional representation, and <xref ref-type="fig" rid="fig6">Figure 6</xref>(b) is a three-dimensional representation.</p><p>After obtaining the experimental data, we normalized the experimental data and then drew the corresponding three-dimension figure. The intuitive difference among the different numbers of persons can be exhibited in <xref ref-type="fig" rid="fig7">Figure 7</xref>. The same group has a similar CSI waveform at different times, as shown in <xref ref-type="fig" rid="fig8">Figure 8</xref>. This figure represents the CSI amplitude when seven persons walk in the WiFi area.</p><p>2) The result of the experiment</p><p>This paper uses the ResNet151 model to implement crowd counting, showing a transfer learning technique. We exhibit the training and validation accuracy along with the epoch, as shown in <xref ref-type="fig" rid="fig9">Figure 9</xref>. We find that the training process converges fast after ten epochs because we employ transfer learning and the network parameter initiated when we load the model.</p><p>Besides, we draw the confusion matrix to evaluate the recognition results for the crowd counting from one to seven persons. As shown in <xref ref-type="fig" rid="fig1">Figure 1</xref>0, every number of group persons is always 100 percent on the test data.</p></sec><sec id="s2_5"><title>2.5. Discussion</title><p>This section compares recognition accuracy among different neural network models, including AlexNet and VggNet, because they are the typical image recognition models used in many image applications.</p><p>First, we analyze the effect of different epochs among three neural network models. We find that the three models converge very fast, and they reach the ideal training result after ten epochs. Therefore, there is no evident difference among these models. As a result, we can choose each model without considering the training epoch.</p><p>Next, we analyze the confusion matrix generated by the other neural networks, as shown in <xref ref-type="fig" rid="fig1">Figure 1</xref>1. As we exhibit earlier, ResNet151 achieves 100 percent recognition accuracy for all test groups and obtains the ideal experiment result. As a comparison, AlexNet achieves an average accuracy of 99%, and the identification accuracy of the two people is the lowest, about 97%. The identification accuracy of all the other crowd counting is 100 percent. At the same time, the average accuracy of VGGNet is also 99 percent, and the lowest identification accuracy for the five persons is 90 percent. The identification accuracy of all the other person groups is 100%. Therefore, we think ResNet151 has an average accuracy of 100% for all seven groups, and it is very suitable for crowd counting using CSI. It holds the best performance among the three networks.</p></sec></sec><sec id="s3"><title>3. Conclusions</title><p>At present, human-machine interaction is an important research topic in the artificial intelligence field. The WiFi-based crowd counting method has attracted more and more attention due to its advantages of device-free pattern and no privacy violations. This paper studies crowd counting from one to seven-person using transfer learning and CSI. Specifically, we transfer ResNet model into our application and implement crowd counting based on the collected CSI amplitude signal. Based on data collection, neural network model choosing, model training, and testing, we achieve the person counting of seven persons and acquire 100 percent test performance. As a comparison, AlexNet and VggNet models also obtain 99 percent recognition accuracy. The result shows that we can transfer the image processing model into crowd counting using CSI.</p><p>Although we obtain an ideal recognition result, we have some challenges when considering crowd counting using CSI. Firstly, the experiment may choose more persons to evaluate the model. Secondly, the experiment should be conducted in more different scenarios to validate the model’s robustness. To sum up, we may conduct more experiments to prove that transfer learning is a feasible solution to crowd counting using CSI.</p></sec><sec id="s4"><title>Acknowledgements</title><p>The work is funded by the foundation of the Innovation and Entrepreneurship Training Program for College Students (S202110424012).</p></sec><sec id="s5"><title>Conflicts of Interest</title><p>The authors declare no conflicts of interest regarding the publication of this paper.</p></sec><sec id="s6"><title>Cite this paper</title><p>Wu, Z.Q., Ji, P.Y., Ma, M.X., Zhuang, W.C., Li, Z.Y., Cui, J.H. and Wang, Z.J. (2022) Crowd Counting Based on WiFi Channel State Information and Transfer Learning. 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