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Znidesic, K., Spruk, N., Marolt, M., & Pesek, M. (2025). Language Learning with VR: The Effects of Immersive Gamification on Student Motivation and Knowledge. In Proceedings of the 17th International Conference on Computer Supported Education (pp. 102-110, Volume 1). SCITE-PRESS-Science and Technology Publications. https://doi.org/10.5220/0013347400003932

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