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Ammanabrolu, P., & Riedl, M. (2019). Playing Text-Adventure Games with Graph-Based Deep Reinforcement Learning. In J. Burstein, C. Doran, & T. Solorio (Eds.), Proceedings of the 2019 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies (Volume 1, pp. 3557-3565). Association for Computational Linguistics.
https://doi.org/10.18653/v1/n19-1358

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