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Vasalou, A., Khaled, R., Holmes, W., & Gooch, D. (2017). Digital Games-Based Learning for Children with Dyslexia: A Social Constructivist Perspective on Engagement and Learning during Group Game-Play. Computers & Education, 114, 175-192.
https://doi.org/10.1016/j.compedu.2017.06.009

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