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Reina, L.A., Robles, G. and González-Barahona, J.M. (2013) A Preliminary Analysis of Localization in Free Software: How Translations Are Performed. In: Petrinja, E., Succi, G., Ioini, N. and Sillitti, A., Eds., 9th Open Source Software (OSS), volume AICT-404 of Open Source Software: Quality Verification, Part 1: Full Papers—Practices and Methods, Springer, Koper-Capodistria, 153-167.
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TITLE:
A Grammatical Approach of Multi-Localization of GUIs: Application to the Multi-Localization of the Checkers Game GUI
AUTHORS:
Maurice Tchoupé Tchendji, Freddy-Viany Tatou Ahoukeng
KEYWORDS:
GUIs, Context-Free Grammars, Multi-Localization, Abstract Syntax Tree and Its Interpretations, XML, GUI Description Language, Haskell
JOURNAL NAME:
Journal of Software Engineering and Applications,
Vol.11 No.11,
November
30,
2018
ABSTRACT: By proposing tools that help for the accomplishment of tasks in almost all sectors of activities, computer science has revolutionized the world in a general way. Nowadays, it addresses the peculiarities of peoples through their culture in order to produce increasingly easy-to-use software for end users: This is the aim of software localization. Localizing a software consists among other things, in adapting its GUI according to the end user culture. We propose in this paper a generic approach allowing accomplishing this adaptation, even for multi-user applications like gaming applications, collaborative editors, etc. Techniques of functional interpretations of abstracts structures parameterized by algebras, constitute the formal base of our approach.