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Klevjer, R. (2012). Enter the Avatar: The Phenomenology of Prosthetic Telepresence in Computer Games. In J. R. Sageng, H. Fossheim, & T. M. Larsen (Eds.), The Philosophy of Computer Games (pp. 17-38). London & New York, NY: Springer.
https://doi.org/10.1007/978-94-007-4249-9_3

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