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Yee, N. (2006). The Psychology of Massively Multiplayer-User Online Role-Playing Games: Motivation, Emotional Investment, Relationships and Problematic Usage. In R. Schroeder, & A. Axelsson (Eds.), Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments (pp. 187-207). London: Springer-Verlag.
http://dx.doi.org/10.1007/1-4020-3898-4_9

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