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[1]
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Simulations in Business Education: Unlocking Experiential Learning
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Practices and Implementation of Gamification in Higher …,
2024 |
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[2]
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Quo Vadis Business Simulation Games in the 21st Century?
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Information,
2023 |
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[3]
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Enhancing the Understanding of Computer Engineering Students in Financial Analysis through Educational Authoring Software
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Proceedings of the 24th …,
2023 |
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[4]
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An exploratory taxonomy of supply chain management simulation games
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… Journal of Simulation and Process Modelling,
2023 |
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[5]
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L'apport des simulations d'entreprise à la pédagogie et la recherche en entrepreneuriat: bilan et propositions
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Revue de lEntrepreneuriat,
2022 |
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[6]
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The benefit of business simulations for entrepreneurship education and research: Results and suggestions
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Review of Entrepreneurship,
2022 |
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[7]
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Perspectivas em Engenharia, Mídias e Gestão do Conhecimento Volume II
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2021 |
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[8]
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TECHNICAL COMMUNICATION ELEMENTS EMBEDDED IN BUSINESS SIMULATIONS. CASE STUDY TOPSIM GENERAL MANAGEMENT.
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… & Software for …,
2021 |
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[9]
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Permainan Simulasi Proses Bisnis Sebagai Sarana Pembelajaran Proses Bisnis pada Perusahaan Ritel
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2021 |
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[10]
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Business Simulation Games: A Direction in the New Era of Teaching and Learning
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2021 |
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[11]
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Towards a Systematic Requirements Engineering for IT System-based Business Simulation Games.
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CSEDU (1),
2021 |
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[12]
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KEY ELEMENTS FOR EXCELLENCE IN TECHNICAL COMMUNICATION AT MASTER LEVEL
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The International Scientific Conference …,
2020 |
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[13]
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KEY ELEMENTS FOR EXCELLENCE IN TECHNICAL COMMUNICATION AT MASTER LEVEL.
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… & Software for …,
2020 |
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[14]
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MASTER EDUCATION EXCELLENCE IN ENGINEERING AND MANAGEMENT THROUGH THE USE OF TECHNOLOGY BUSINESS SIMULATIONS
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2020 |
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[15]
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MASTER EDUCATION EXCELLENCE IN ENGINEERING AND MANAGEMENT THROUGH THE USE OF TECHNOLOGY BUSINESS SIMULATIONS.
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2020 |
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[16]
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13 Enhancing Student Learning in Event Management: Student Perceptions of a Business Simulation Game
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2020 |
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[17]
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Fostering Cognitive and Creative Thinking Styles Using Educational Tools Aimed at the “Creative Economy” Model in the Process of Vocational Education and …
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2020 |
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[18]
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Uso de videojuegos de simulación empresarial como complemento de aprendizaje en el área de Ingeniería de Organización
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2020 |
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[19]
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Fostering Cognitive and Creative Thinking Styles Using Educational Tools Aimed at the “Creative Economy” Model in the Process of Vocational Education …
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2020 |
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[20]
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Business Process Simulation Game as a Business Process Learning Tool for Retail Companies
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International Journal of Industrial …,
2020 |
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[21]
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КОМПЬЮТЕРНАЯ БИЗНЕС-СИМУЛЯЦИЯ КАК ФОРМА ИНТЕРАКТИВНОГО МЕТОДА ОБУЧЕНИЯ: ПЕРСПЕКТИВЫ ПРИМЕНЕНИЯ В ОБУЧЕНИИ …
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2019 |
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[22]
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Gamification as a Tool for Stimulating the Educational Activity of Students of Higher Educational Institutions of Ukraine and the United States
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2019 |
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[23]
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Компьютерная бизнес-симуляция как форма интерактивного метода обучения: перспективы применения в обучении иностранному языку в высшей школе
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2019 |
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[24]
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Developing Leadership in a Simulation-Games Environment
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2019 |
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[25]
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Game Based Learning (GBL) adoption model for universities: cesim simulation
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Journal of Fundamental and Applied Sciences,
2018 |
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[26]
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Game Based Learning (GBL) Adoption Model for Universities: Cesim Simulation.
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Journal of Fundamental …,
2018 |
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[27]
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DEVELOPING COMPETENCIES WITH THE GENERAL MANAGEMENT II BUSINESS SIMULATION GAME
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2017 |
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[28]
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MODEL-BASED ENVIRONMENT FOR LEARNING SIMULATIONS
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2017 |
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[29]
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Semantics of Intelligent Learning Environment (ILE): Cesim Simulation
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IC4E 2017 Proceedings of the 8th International Conference on E-Education, E-Business, E-Management and E-Learning,
2017 |
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[30]
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Semantics of Intelligent Learning Environment (ILE) Cesim Simulation
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2017 |
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[31]
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Industrial Simulation Game for
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2016 |
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[32]
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SIMULATION GAMES IN THE STUDENTS LEARNING PROCESS
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International Scientific Conference eLearning and Software for Education,
2016 |
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[33]
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RESEARCH PAPER ON USING RUBIK'S CUBE FOR DEVELOPING THE APTITUDE OF B-SCHOOL STUDENTS
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2016 |
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[34]
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AN APPROACH ABOUT TURNING CHALLENGES INTO OPPORTUNITIES USING INTERNET OF THINGS
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Conference proceedings of ?eLearning and Software for Education? (eLSE),
2016 |
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[35]
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Internet Technologies and Applications in Educational Processes
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2016 |
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[36]
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IBM INNOV8 BUSINESS SIMULATION GAMES FOR E-LEARNING AND EDUCATION.
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… & Software for …,
2016 |
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[37]
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IBM INNOV8 business simulation games for e-learning and education
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… and Software for …,
2016 |
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[38]
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Challenges of Business Simulation Games—A New Approach of Teaching Business
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2015 |
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[39]
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Challenges of Business Simulation Games-A New Approach of Teaching Business
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2015 |
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[40]
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Exploring and Upgrading the Educational Business-Game Taxonomy
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2015 |
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[41]
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Primjena modela poslovnih simulacija kao metode učenja u obrazovanju
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2015 |
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[42]
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A simulation decision games package and its use in the education and research of logistics practitioners
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INTED2015 Proceedings,
2015 |
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[43]
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Small computer enterprise on competitive market–decision simulation game for business training of computer science specialist
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ICERI2014 Proceedings,
2014 |
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[44]
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Modelowanie i symulacja systemów logistycznych w procesie kształcenia praktyków biznesu
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Logistyka,
2014 |
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[45]
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SIMPRODUCTION: A MULTI-PLAYER ONLINE SERIOUS GAME TO UNDERSTAND THE BASICS OF BUSINESS ADMINISTRATION
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ICERI2013 Proceedings,
2013 |
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[46]
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Strategy Simulation in Design
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M Mayfield, S Ruecker - design-cu.jp,
2013 |
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[47]
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Usage of Business Simulation Games in Croatia: Perceived Obstacles
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Managing Global Transitions,
2013 |
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[48]
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European Journal of Educational Research
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