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![]() Vol.2, No.9, 959-967 (2010) Natural Science http://dx.doi.org/10.4236/ns.2010.29117 Copyright © 2010 SciRes. OPEN ACCESS Swimmer simulation using robot manipulator dynamics under steady water Kazunori Shinohara Kanagawa Academy of Science and Technology, Kawasaki City, Kanagawa, Japan; [email protected] Received 1 July 2010; revised 5 August 2010; accepted 13 August 2010. ABSTRACT To help swimmers improve, we have developed a computational swimming model using un- derwater manipulator dynamics. We formulate the equations of the underwater manipulator dynamics using the fluid drag, which is propor- tional to the square of the velocity. We construct a swimming model consisting of several links based on these equations. The distance traveled by the optimal swimming motion is derived us- ing the model. The input parameters are the joint torques. The arm and leg positions in the model are determined from the joint torques. The force transmitted from the water to the ma- nipulator is defined to be the action force, and the force transmitted from the manipulator to the water is defined to be the reaction force. This reaction force is defined to be the propul- sion force. By combining the propulsion force generated by the arms and legs and the fric- tional drag with respect to the body we can calculate the distance traveled. To optimize the propulsion, which depends on the swimmer’s motion, a variational approach using the La- grange function is applied. We can use the model to simulate 2D pseudo-backstroke mo- tion. Our model has a lower cost than other techniques in the literature, because it does not require computational fluid dynamics (CFD). The swimmer velocity calculated by our model agrees quite closely with the results in the lit- erature. The model qualitatively captures the movement of an actual swimmer. Keywords: Sports Engineering; Swimmer; Robot Manipulator Dynamics; Optimal Trajectory; Adjoint Variable Method; Euler–Lagrange Equation; Fluid Drag Force; Variational Method 1. INTRODUCTION In highly specialized sports such as Olympic-level swi- mming, different competitors have similar skill levels. Therefore, studies that develop new concepts are impor- tant for producing new records. These studies mainly focus on the physics, physiology, and psychology [1-7]. Our study instead focuses on engineering; the goal of engineering studies is to develop software and hardware tools that provide a competitive advantage. Swimmer simulation has mainly focused on applicat- ions in the amusement industry such as movies and vi- deo games. Low-cost algorithms have been developed that carry out, for example, motion capture from an ani- mated image. Using such techniques, the realism of the visualization has been greatly advanced [8]. These tech- niques are not appropriate outside the amusement indus- try because the dynamics are largely ignored. To help swimmers improve, the dynamics must reveal the relationship between the propulsion and the swim- mer’s motion. The swimmer receives water pressure on the body, and the pressure distribution on the surface of the body has been obtained by CFD simulation tech- niques. A simulation model called SWUM has been de- veloped; this model consists of the entire human body and was developed under unsteady flow [9]. The CFD Development of software and hardware tools to obtain a competitive advantage In highly specialized sports such as Olympic game, there is little difference in skill level. Physiology Mentality Physics Physical training Psychology Engineering Sports study Figure 1. Sports engineering. ![]() K. Shinohara / Natural Science 2 (2010) 959-967 Copyright © 2010 SciRes. OPEN ACCESS 960 Fluent software has been used to analyze the effect of the position of a swimmer’s head within a Reynolds number under turbulence [10]. The propulsive contribu- tion of the swimmer’s upper arm and the effect gener- ated by body roll movement have been revealed [11]. During submerged gliding in swimming, the effect of the body position on the drag coefficient has been analyzed using a computational fluid dynamics methodology [12,13]. Initial simulations of towing using SPH for both male and female swimmers have been presented [14]. The effect of the hand on the propulsion force during swimming has been investigated using CFD software [15-17]. The aim of this study is to develop a swimming simu- lator based on the dynamics. In the first step of the sim- ulation, a test model using one leg of the swimmer is con- structed to calculate the propulsion. A swimming model is then built based on the test model to compute the hu- man motion [18]. Finally, by considering the friction of the swimmer’s body in the model [19], we find that the results qualitatively agree with actual measurements. 2. SWIMMER REPRESENTATION AND ASSUMPTIONS The swimmer representation is shown in Figure 2; it is a minimalist representation. The model is bilaterally symmetric and has ten links. x y z o Head Body Upper arm Forearm Lower thigh Thigh L 9 L 10 L 5 L 6 L 1 L 2 L 3 L 4 L 7 L 8 S 5 S 6 S 7 S 8 S 1 S 2 S 3 S 4 A 5 A 6 A 7 A 8 A 4 A 3 A 1 A 2 5 6 7 8 1 2 3 4 H s Figure 2. Swimmer representation. The link numbers l9 and l10 represent the head and body. On the right side, the link numbers l1, l2, l3, and l4 repre- sent the upper arm, forearm, thigh, and lower thigh re- spectively. Joints A1, A2, A3, and A4 represent the joints between the body and upper arm, between the upper arm and forearm, between the body and thigh, and between the thigh and lower thigh, respectively. The link structure on the left side is similar to that on the right. The torque of joint Ai (i = 1,…,8) is defined to be τi (i = 1,…,8). The other main variables are defined as follows: θi: Angle at the tip of link i at joint A i ; ωi: Angular velocity vector at the tip of link i at joint Ai. This vector represents 0,, 0 i i ω in assumption 2 below; li: Longitudinal position vector from joint Ai to the tip of link li; si: Rotation axis unit vector of joint Ai; G i l: Longitudinal position vector from the origin of Ai to the barycenter in link li; G i v:Translational velocity vector of link li; G i v: Translational acceleration vector of link li; Di: Diameter of link li; Ci: Drag coefficient of link li; mi: Mass of link li; ρ: Density of fluid; Vi: Volume of link li; Li: Length of link l i。 In this paper, the assumptions are as follows: Assumption 1: Links are defined to be rigid bodies. Assumption 2: The motions of the arms and legs are assumed to be 2D in the x-z plane. Motion does not oc- cur in the y direction in Figure 2. Assumption 3: The fluid drag with respect to the longi- tudinal direction of the links is assumed to be negligible. Assumption 4: The fluid around the swimmer is as- sumed to be stationary and steady. Assumption 5: The head is defined to be a sphere. The other body parts are defined to be circular cylinders. Par- ameters Di and Li, represent the diameter and length, res- pectively, of cylinder i. Assumption 6: The body moves forward in the x di- rection in Figure 2. Assumption 7: The velocity and acceleration of the bo- dy do not affect the torque τi of joint Ai. The velocity vec- tor v0 at the body is assumed to be zero, except in Eq.9. Assumption 8: The link structures (l1,l2), (l3,l4), (l5,l6), and (l7,l8) are assumed to be independent of each other. 3. SWIMMER DYNAMICS EQUATIONS 3.1. Fluid Drag When a swimmer swims in water, the swimmer receives external forces from the fluid. By integrating with resp- ![]() K. Shinohara. / Natural Science 2 (2010) 959-967 Copyright © 2010 SciRes. OPEN ACCESS 961 961 ect to the longitudinal length of link li we can determine these forces as follows: 0 2 i L ii CD 11 GG iiiiiiii dvlvldl (1) where the drag coefficients Ci depend on the link shape and are defined as functions of the Reynolds number. 3.2. Underwater Manipulator Dynamic Equation The underwater manipulator dynamic equation of two links is formulated as described in assumption 8. The su- bscript in Eqs.2 to 5 represents the relationship between links l1 (i = 1) and l2 (i = 2), between links l5 (i = 1) and l6 (i = 2), between links l3 (i = 1) and l4 (i = 2), and be- tween links l7 (i = 1) and l8 (i = 2), respectively. The fo- rce G i f with respect to the barycenter G in the link is: GG iiii mV fgg (2) where G i represents the acceleration with respect to the barycenter G. The vectors g and ρVig for link i repre- sent the gravity and buoyancy, respectively. The force at the tip of link i is the resultant force consisting of the fo- rce generated from link i + 1 to link i, the force of Eq.3, and the drag of Eq.1: 1i G ii i ff fd (3) Using Eqs.2 and 4, we define the moment at the tip of link i as follows: 11 GG G iiii i ii nn lflfn (4) where the variable G i l represents the position vector with respect to the barycenter. The torques with respect to the rotation axis direction are as follows: T iii sn (5) where the superscript T represents transposition. 3.3. Propulsion Force The mechanism of the propulsion force is shown in Figure 3. The link is assumed to be fixed to the ground through the joint. The rotation of a link causes fluid drag on the manipulation surface. The force acts from the fluid to the structure. If the link is not fixed to the ground, the force acts from the fluid to the structure and at the same time reacts from the structure to the fluid. The link moves as a result of the reaction force. This reaction force is defined to be the propulsion force, and the body receives friction underwater. Therefore, the propulsion force is defined to be E R P (6) where R represents the reaction force and E represents the friction. Figure 3. Mechanism of propulsion force. 3.4. Reaction Force Using Eq.1, the reaction force at link li (i = 1,…,8) is defined as follows: 88 0 11 2 i L ii ii CD 11 GG iiiiiiii dvlvldl (7) As described in assumption 2, vector di has y and z components that are zero. Therefore, this vector is repla- ced by a scalar. The reaction force R of the model is esti- mated with respect to the x direction: 8 1i i dR (8) 3.5. Friction The velocity of a swimmer depends on the drag and pro- pulsion [20]. Takagi et al. developed a device that can measure the drag in swimming [19]. They try to quantify the drag acting on a self-propelling swimmer. This ac- tive drag Da is assumed to consist of passive drag and kinetic drag. The active drag Da is estimated using ex- perimental results as follows: 3 2 2 0 0 2 0 0.015 10.86exp 3.9 2 as s s A VgH Dv v v (9) where As, Vs, and Hs represent the surface, volume, and height of the swimmer, respectively. Vector v0 repre- sents the velocity of the body (l10). As described in as- sumption 6, vector v0 has y and z components that are zero. The friction in the x direction is equal to E in Eq.6 as follows: a DE (10) Using Eqs.8 and 10, we can calculate the propulsion force of the swimmer via Eq.6. The calculation proce- dures are summarized in Figure 4. 3.6. Evaluation of Distance Traveled The swimmer acceleration 0 v can be calculated as fol- ![]() K. Shinohara / Natural Science 2 (2010) 959-967 Copyright © 2010 SciRes. OPEN ACCESS 962 lows: ER M M P v 1 0 (11) where M represents the mass and P represents the pro- pulsion of the swimmer. By integrating Eq.12 with re- spect to time, we can calculate the velocity and distance as follows: dtvv t 000 (12) dtvx t 00 (13) where x represents the distance traveled by the swimmer, as shown in Figure 2. acceleration and velocity of the initial condition (t = 0.0 s) are defined to be zero. 4. ALGORITHM 4.1. Purpose In this study, the optimal trajectory of the manipulator is calculated. The process from the input of the torque to the output of the distance traveled is as follows: Process 1: Parameters and initial conditions are set in the model. Process 2: The time history of the torques from start time 0 to end time t is set in the joints. Process 3: Angular accelerations are calculated at each joint. Process 4: Angular velocities are calculated at each joint. Process 5: Angles are calculated at each joint. Process 6: The propulsion forces R of the arms and legs are calculated using Eq.8. Process 7: The acceleration 0 v is calculated using Eq.11. Reaction force (Swimmer weight)×(Swimmer acceleration)=(Reaction force) - (Friction) Friction Measurement results Calculated results (Swimmer velocity)=(Integration of swimmer acceleration) (Distance traveled)=(Integration of swimmer velocity) Torque Torque Propulsion Figure 4. Propulsion of swimmer. Process 8: The velocity v0 is calculated using Eq.12. Process 9: The distance traveled x is calculated using Eq.13. In a swimming race, the goal is to swim fast to a given point. Therefore, process 9 must be optimized to increa- se the distance traveled in time period t. Only the torques of the joints can be controlled. Be- cause of the complex relationship among processes 1-9, it is difficult to obtain the optimal motion. The distance traveled is determined by calculating the propulsion force in process 6. To simplify the optimization process, the propulsion force is maximized based on the trajec- tory of the manipulator. 4.2. Torque Loaded on Joint In process 1, the torques at each joint are defined as a function of time from the start time 0 s to the end time t s. The time history of the torque is searched to determine the maximum or minimum propulsion force. By deter- mining a specified input τ(t), we can calculate the pro- pulsion force in process 6. In this study, the cost function is defined as the fluid drag on the manipulator surface. The torques τ(t) are found by maximizing (minimizing) the cost function. 4.3. State Equation In processes 2-5, the motion of the swimmer is determ- ined from the time history of the torques. The arm and leg motions modeled by the two-link manipulator are calculated by the following state equation: () ,,0 θθ θθθθθ FMCDg τ (14) where M, C, D, and g represent the inertial force, centri- fugal-coriolis forces, drag, gravity, and buoyancy, respe- ctively. This equation is derived from Eq.5. 4.4. Cost Function To match the model to actual backstroke motion, the tra- jectory of the manipulators modeling the legs and arms must be artificially controlled. In this study, the optimal motion of the swimmer corresponds to the maximum propulsion force in the direction of movement. The cost function is defined as follows: )8,7(),6,5(),4,3(),2,1(),( 2 2 2 121 mi baddJ mi (15) 0 t LJ dt λ F (16) where a, b, and γ represent the objective angles and the arbitrary positive constant. Here (i, m) = (1, 2) represents the right arm, (i, m) = (3, 4) the left arm, (i, m) = (5, 6) the right leg and (i, m) = (7, 8) the left leg. The objective angle makes an artificial backstroke mo- tion. The angle has a specified range so as to match the ![]() K. Shinohara. / Natural Science 2 (2010) 959-967 Copyright © 2010 SciRes. OPEN ACCESS 963 963 backstroke motion. Thus, constraints are defined. Beca- use of human physical limits, the torque τi has a maxim- um value and is limited as follows: )(150)(150 mNmN i (17) The constraint on the angle of joint (A2, A6) is: 6,29090 i i (18) The constraint on the angle of joint (A3, A7) is: 7,3 4545 i i (19) The constraint on the angle of joint (A4, A8) is: 8,4450 i i (20) 4.5. Numerical Algorithm to Find Optimal Trajectory The algorithm is as follows: (Figure 5) Step 1: Set the time history of the torque of joint Ai to τi = 0. Step 2: Calculate the state equation from start time 0 s to end time t s using the Runge-Kutta method. Obtain the parameters ,, at every time step and store them in memory. The parameters , represent the angular velocity and the angular acceleration. Step 3: Modify the angle to satisfy Eqs.18-20. Step 4: Use the parameters ,, from step 2 to ca- lculate the adjoint equations (Eqs.21-22) from the end time to the start time using the end-time condition given in Eq.23. Solve these equations by the Runge-Kutta me- thod, and store the adjoint variables at every time step. 2,10 i L dt dL ii (21) 2,10 i L dt dL ii (22) 2,10,0,0 i tLtLtL iii (23) where the parameter t represents the end time. Step 5: Obtain the gradient of the Lagrange function using the state variables and adjoint variables: 00 tt Ldt Gdt F λ (24) Initial parameters and conditions Angular accelerations of joints Eq.(14) Angles of joints Eq.(14), Eq.(26) Propulsion forces of both arms and legs Eq.(7) Acceleration of swimmer Eq.(11) Distance traveled by swimmer Eq.(13) Motion of backstroke Limited torque range Optimal stroke computing Motion To rq ue Propulsion Active drag in swimming Fluid drags are acted Making of swimmer representation YES YES NO NO Take reaction forces into account Velocity of swimmer Eq.(12) Angular velocities of joints Eq.(14) Resul ts Process 1 Process 3 Process 4 Process 5 Process 6 Process 7 Process 8 Process 9 Input of joint torques Eq.(25) Process 2 k=k+1 Iteration number of optimization process Figure 5. Algorithm. ![]() K. Shinohara / Natural Science 2 (2010) 959-967 Copyright © 2010 SciRes. OPEN ACCESS 964 Step 6: If the gradient of the Lagrange function is ap- proximately zero, the Lagrange function has reached an extreme value. Obtain the optimal motion using the time history of the torques. If the Lagrange function has not reached an extreme value, continue to step 7. Step 7: Update the time history of the torques using the gradient method: ,(1),( ),( )(1,2) ik ikik Gi (25) where α represents a small value. The index k represents the iteration number of the optimization process as shown in Figure 5. Step 8: If a and b are sufficiently close to the objec- tive angles within time t as shown in Eq.26, the optimal motion of the swimmer has been obtained. Otherwise, continue to step 9. 0 2 22 2 11 btat (26) Step 9: Increase the current time t by t/1000. Return to step 2. 5. RESULTS Backstroke is simulated using the algorithm presented in Section 4. The specifications are summarized in Table 1. The gravity g, water density ρ, and drag coefficient Ci are set to be 9.8 m/s2, 1000 kg/m3, and 1.0, respectively. The initial position (t = 0.0 s) of the swimmer is de- fined as shown in Figure 2. The initial angles are set to be 0.0°. The time history of the torques is input for the right arm (joints A1 and A2) and the right leg (joints A3 and A4), as shown in Figures 7 and 8. The time history of the torque that is 0.15 s late is input for the left arm (A5, A6) and the left leg (A7, A8). Figure 6 shows a side view and an oblique view of the optimal motion of the swimmer. The figure indicates that the model provides a good approximation of back- stroke motion, although the motion is restricted to two dimensions. The time history of the torques for joints A1 and A2 is shown in Figure 7. At about 0.36 s, torque τ1 rapidly changes from a negative rotation to a positive rotation. Table 1. Specifications of swimmer representation. Mass (kg) Length (m) Radius (m) Form Head 5.0 0.2 0.1 Sphere Body 35.0 0.7 0.1 Cylinder Upper arm 5.0 0.4 0.07 Cylinder Forearm 5.0 0.4 0.06 Cylinder Thigh 5.0 0.4 0.07 Cylinder Lower thigh 5.0 0.4 0.06 Cylinder (M = 60 kg, Hs = 1.7 m) On the other hand, torque τ2 changes from a positive rotation to a negative rotation. The maximum propulsion force occurs with the rapid snap of one arm. After that, torque τ2 changes to a positive rotation again because the angles are restricted to the range given in Eq.18. Figure 8 shows the time history of the torque for the right leg. Optimization can only be performed in the time span from 0.5 to 0.6 s because the maximum pro- pulsion force occurs in this time span. Figure 6. Backstroke motion. 0.2 ‐200.0 200.0 0.0 Torque (N・m) 0.12(s) 0.4 0.6 Time (s) 1 2 3 4 1 2 3 4 1 2 3 4 1 2 0.48(s) 0.36(s) Figure 7. Time history of joint torques for right arm shown in Figure 2. Figure 8. Time history of joint torques for right leg shown in Figure 2. ![]() K. Shinohara. / Natural Science 2 (2010) 959-967 Copyright © 2010 SciRes. OPEN ACCESS 965 965 Figure 9 shows the time histories of the propulsion force for one arm and one leg. The propulsion force of the leg is smaller than that of the arm. In these time his- tories, mountains and valleys alternate. The literature indicates that the propulsion force of an actual swimmer depends on the force exerted by the arm [11]. In the lit- erature [10], the total drag force of a woman under water is calculated by CFD (computational fluid dynamics). The swimmer proceeds by the propulsion equivalent to this total drag force (about 150 N), which is generated when the swimmer proceeds with a velocity of about 1.5 m/s. In this study, the propulsion force (about 0(N) ~ 600(N), as shown in Figure 9) is much larger than this force reported in the literature [11]. In this study, the drag coefficient is assumed to be 1.0; in the literature [10], it is about 0.28-0.4. The k-ε turbulent model is ap- plied to the computational model developed in this study. CFD analysis enables to calculate the turbulent flow in a local area. Therefore, as compared to the drag coefficient employed in this study, the drag coefficient used in the literature [10] may better capture the actual fluid phe- nomenon. However, this approach of using an FEM (fi- nite element method) mesh cannot be used to simulate the motion of a swimmer. This is because we need to deform the FEM mesh according to the swimmer’s mo- tion. As the elements of the FEM mesh become irregular due to the deformation, the deformation partly causes a numerical vibration in the fluid analysis and leads to negative volumes of mesh elements. Therefore, it may be difficult to simulate the motion of a real swimmer by Figure 9. Time histories of propulsion force for one arm and one leg. Figure 10. Time history of acceleration. using CFD techniques based on the FEM (or finite vol- ume method, etc.). Figure 10 shows the time history of the acceleration; there are three positive peaks. During these peaks, the maximum propulsion forces arise from arm strokes. The velocity is shown in Figure 11. It becomes nega- tive in the time span from 0.0 to 0.3 s; this is because in this model, no boundary condition is set for the interface between water and air. Therefore, a negative propulsion force occurs because of the negative acceleration. The velocity range (0.0-1.5 m/s) agrees quite closely with that of an actual swimmer [21]. In the literature [9,22], backstroke analysis performed using the SWUM model is presented. The mass and the body length in this SWUM model are 64.9 kg and 1.705 m, respectively, and the drag coefficient for the normal direction is set to be 1.08. With respect to these parameters, this SWUM model almost agrees with that used herein. The maxi- mum velocity calculated using the SWUM model in- stantaneously attains a value of about 1.5 m/s. On the other hand, the maximum velocity calculated by the model used in this study instantaneously attains a value of about 1.6 m/s. Therefore, the model used in this study is slightly superior to the SWUM model. The time history of the distance traveled is shown in Figure 12. Because of the negative velocity in the time span from 0.0 to 0.3 s, the distance becomes negative. After 0.3 s, the swimmer consistently moves in the posi- tive direction because of the positive velocity. Figure 11. Time history of velocity. Figure 12. Time history of distance traveled. ![]() K. Shinohara / Natural Science 2 (2010) 959-967 Copyright © 2010 SciRes. OPEN ACCESS 966 6. CONCLUSIONS We developed a model by using the dynamics of an und- erwater manipulator. An algorithm was constructed on the basis of the manipulator dynamics. The results obta- ined by this algorithm qualitatively agreed with the ex- perimental results. In this study, a swimmer model providing the optimal motion is presented. The optimization method mainly co- nsists of the probabilistic approach (a genetic algorithm, simulated annealing, etc.) and the deterministic approach (adjoint variable method, etc.). In case the motion is re- stricted to be 2D, the optimizer can easily search for the optimal value. If the 2D motion is extended to 3D mo- tion in this study model, it may be difficult to search for the optimal value. By using the deterministic approach (the adjoint variable method), it is highly possible to ensure that the optimizer searches for the local minimum by increasing the number of parameters. The determinis- tic approach also demands the stationary condition based on the variational method. The adjoint equation derived by the stationary condition has strong nonlinear charac- teristics. This nonlinearity causes numerical instability. In the future study, the 3D motion of a swimmer will be simulated by using the probabilistic approach, which does not need mathematical formulation. 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